Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Expanding Roles - was Dropping Roles
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Cadfan" data-source="post: 5006899" data-attributes="member: 40961"><p>Is the goal to get rid of roles, or to make all roles available to everyone?</p><p></p><p>If the goal is to get rid of roles, well, I'm not sure what you should do because no matter what rules you set your players will choose to specialize. In my experience, "no roles" usually means "everyone is a striker."</p><p></p><p>If the goal is to make all roles available to everyone, the first thing you should ask is if there's some actual concept that one of your players wants to use that isn't presently available. If there isn't one, don't mess with things. If there is, ask yourself why its not available, and what the minimal intervention necessary to make it available would be.</p><p></p><p>If, for example, the issue is that you have a player who wants to play an archer but doesn't want to be woodsy like a Ranger, would he be happy using the Ranger class and just altering the mandatory Nature or Dungeoneering skill to some other knowledge skill?</p><p></p><p>Or if the problem is that someone wants to play a Rogue who wields a Greatsword, figure out what it is that says "Rogue" to him, and see if its obtainable through some other class combination. For example, a fighter who uses heavy blades gets a lot of benefits from a high dexterity, there's no armor check penalty in scale armor, and it only takes one feat to train a character in Thievery or Stealth. Would he be happy with a strong, agile fighter with a greatsword who can hide and pick pockets? Or is the objection more mechanical- that he wants to stack sneak attack and a greatsword's damage dice together? If its the latter, <em>should </em>you let him do it?</p><p></p><p>Anyways, consider <em>why </em>you're considering a change, <em>exactly</em>. And then consider whether some smaller change wouldn't accomplish the same thing and get you back to the game table as quickly as possible.</p></blockquote><p></p>
[QUOTE="Cadfan, post: 5006899, member: 40961"] Is the goal to get rid of roles, or to make all roles available to everyone? If the goal is to get rid of roles, well, I'm not sure what you should do because no matter what rules you set your players will choose to specialize. In my experience, "no roles" usually means "everyone is a striker." If the goal is to make all roles available to everyone, the first thing you should ask is if there's some actual concept that one of your players wants to use that isn't presently available. If there isn't one, don't mess with things. If there is, ask yourself why its not available, and what the minimal intervention necessary to make it available would be. If, for example, the issue is that you have a player who wants to play an archer but doesn't want to be woodsy like a Ranger, would he be happy using the Ranger class and just altering the mandatory Nature or Dungeoneering skill to some other knowledge skill? Or if the problem is that someone wants to play a Rogue who wields a Greatsword, figure out what it is that says "Rogue" to him, and see if its obtainable through some other class combination. For example, a fighter who uses heavy blades gets a lot of benefits from a high dexterity, there's no armor check penalty in scale armor, and it only takes one feat to train a character in Thievery or Stealth. Would he be happy with a strong, agile fighter with a greatsword who can hide and pick pockets? Or is the objection more mechanical- that he wants to stack sneak attack and a greatsword's damage dice together? If its the latter, [I]should [/I]you let him do it? Anyways, consider [I]why [/I]you're considering a change, [I]exactly[/I]. And then consider whether some smaller change wouldn't accomplish the same thing and get you back to the game table as quickly as possible. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Expanding Roles - was Dropping Roles
Top