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*TTRPGs General
Expanding the Pie: Thoughts on Retaining and Attracting People to Gaming
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<blockquote data-quote="buzz" data-source="post: 1417173" data-attributes="member: 6777"><p>In some ways, I have to agree with this. Expanding the RPG customer base is really the publishers' and retailers' concern; that I often see threads like this asking what we (the consumers) can do to expand the hobby, IMO, is sort of unique to RPGs. What maybe we need to be asking is: what can publishers and retailers do to expand the hobby?</p><p></p><p>That said, I *do* have an interest in expanding the hobby, and am willing to do things to aid the effort, even if I am just a consumer. While I don't think it should be expected, I agree with Monte that it's in all our best interests.</p><p></p><p></p><p>Very sage words. I posted some polls about this a few weeks ago and, despite an admittedly small sample size, the overwhelming indication was that people get introduced to RPGs by friends more than any other method. Ergo, by producing games that I want to play, the industry encourages me to be the kind of person who will seek out other players, and maybe even make some new ones.</p><p></p><p>E.g., if 3e had been just a revised version of 2e, I probably woulnd't have bought it, subsequently not had my love of gaming re-ignited, never hooked up with my three current game groups, and never joined the ENWorld community or attended any cons. Disaster! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":eek:" title="Eek! :eek:" data-smilie="9"data-shortname=":eek:" /> </p><p></p><p>As for what people can do: be active in the hobby. Play your favorite RPGs. Buy product. Got to cons. Tell people you game. Participate in online communities. Help out at Game Days.</p><p></p><p>If you want to give 110%, start actively recruiting. Run demos. Solicit your friends. Put links to ENWorld or other gaming sites in your .sig file. Start your own mini-con. Create your own gaming Web site.</p><p></p><p>[Evil]</p><p>It also can't hurt to precent yourself as a well-groomed, together person. Shave, bathe, get a haircut, and watch an episode of <em>Queer Eye</em> once in a while. <img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /> </p><p>[/Evil]</p><p></p><p>Kidding! Sorta... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="buzz, post: 1417173, member: 6777"] In some ways, I have to agree with this. Expanding the RPG customer base is really the publishers' and retailers' concern; that I often see threads like this asking what we (the consumers) can do to expand the hobby, IMO, is sort of unique to RPGs. What maybe we need to be asking is: what can publishers and retailers do to expand the hobby? That said, I *do* have an interest in expanding the hobby, and am willing to do things to aid the effort, even if I am just a consumer. While I don't think it should be expected, I agree with Monte that it's in all our best interests. Very sage words. I posted some polls about this a few weeks ago and, despite an admittedly small sample size, the overwhelming indication was that people get introduced to RPGs by friends more than any other method. Ergo, by producing games that I want to play, the industry encourages me to be the kind of person who will seek out other players, and maybe even make some new ones. E.g., if 3e had been just a revised version of 2e, I probably woulnd't have bought it, subsequently not had my love of gaming re-ignited, never hooked up with my three current game groups, and never joined the ENWorld community or attended any cons. Disaster! :eek: As for what people can do: be active in the hobby. Play your favorite RPGs. Buy product. Got to cons. Tell people you game. Participate in online communities. Help out at Game Days. If you want to give 110%, start actively recruiting. Run demos. Solicit your friends. Put links to ENWorld or other gaming sites in your .sig file. Start your own mini-con. Create your own gaming Web site. [Evil] It also can't hurt to precent yourself as a well-groomed, together person. Shave, bathe, get a haircut, and watch an episode of [i]Queer Eye[/i] once in a while. :] [/Evil] Kidding! Sorta... :D [/QUOTE]
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