Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
Expectations/gamer courtesy
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="merelycompetent" data-source="post: 2800159" data-attributes="member: 33830"><p>For me and the group I play with, yes, it is common courtesy to bring supplies/snacks when we game. I do not expect this of people I'm trying out (to see if they're going to join my group) or who are trying me out (for the reverse).</p><p></p><p>Over the last... er, too many years of DMing <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />, I've handed each player a copy of the house rules (what rules I've changed/clarified for the game I'm running) and the table rules (what the rules are for sitting at my table during the game). There have been only two times since I first wrote down those house & table rules that I didn't email, have a web page, or hand out a copy of them and *require* the players to read them before starting the campaign. Both games ended in disasters. I've sat at tables as a player and witnessed (and may well have unintentionally contributed to) such meltdowns.</p><p></p><p>The basic problem, in my opinion, is that everyone (even long-time friends) comes to the table with different expectations. If no one tells anyone what is expected of someone- including the DM - then how is everyone supposed to know what will or will not offend?</p><p></p><p>The best thing to do, I think, is to make it clear what is and is not acceptable before the group actually starts to play as a group. This way, everyone - Players and DM - know what is expected of them. Now, how to approach this can be a delicate subject. Some people may be justifiably offended if they are told that their manners are unacceptable, especially in front of the other players. That's one of the reasons I use a printed handout and a webpage. It's ten times as hard to implement something like this once play has been going on for a while. Everyone will tend to read a specific criticism directed at themselves and can understandably be upset that no one told them they had offended until now - when it has been dragged out in public view of the group. In my experience, if conflict has gotten to that point where members of your group are going to get upset at your politely, non-name-calling, not mentioning specific examples of past behavior, modestly-proposed table rules, then you're going to lose those members in the near future. You and they will probably be happier for it.</p></blockquote><p></p>
[QUOTE="merelycompetent, post: 2800159, member: 33830"] For me and the group I play with, yes, it is common courtesy to bring supplies/snacks when we game. I do not expect this of people I'm trying out (to see if they're going to join my group) or who are trying me out (for the reverse). Over the last... er, too many years of DMing :), I've handed each player a copy of the house rules (what rules I've changed/clarified for the game I'm running) and the table rules (what the rules are for sitting at my table during the game). There have been only two times since I first wrote down those house & table rules that I didn't email, have a web page, or hand out a copy of them and *require* the players to read them before starting the campaign. Both games ended in disasters. I've sat at tables as a player and witnessed (and may well have unintentionally contributed to) such meltdowns. The basic problem, in my opinion, is that everyone (even long-time friends) comes to the table with different expectations. If no one tells anyone what is expected of someone- including the DM - then how is everyone supposed to know what will or will not offend? The best thing to do, I think, is to make it clear what is and is not acceptable before the group actually starts to play as a group. This way, everyone - Players and DM - know what is expected of them. Now, how to approach this can be a delicate subject. Some people may be justifiably offended if they are told that their manners are unacceptable, especially in front of the other players. That's one of the reasons I use a printed handout and a webpage. It's ten times as hard to implement something like this once play has been going on for a while. Everyone will tend to read a specific criticism directed at themselves and can understandably be upset that no one told them they had offended until now - when it has been dragged out in public view of the group. In my experience, if conflict has gotten to that point where members of your group are going to get upset at your politely, non-name-calling, not mentioning specific examples of past behavior, modestly-proposed table rules, then you're going to lose those members in the near future. You and they will probably be happier for it. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Expectations/gamer courtesy
Top