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Expedition to Castle Ravenloft (Recruiting a Trapfinder)
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<blockquote data-quote="Herobizkit" data-source="post: 5703400" data-attributes="member: 36150"><p>So it looks like our first team will have a Fighter, Ranger, Wizard, and Archivist...</p><p></p><p>Hoo boy. At least I can heal a bit, but traps are gonna kill us good.</p><p></p><p>To our beloved DM @<u><a href="http://www.enworld.org/forum/member.php?u=12460" target="_blank">airwalkrr</a></u> :</p><p></p><p>After reading the Archivists Handbook over at brilliantgameologists, it appears that my spellcasting ability will depend directly on what sources I have available from which to draw spells... essentially, I'm a divine caster that learns/casts spells like a wizard.</p><p></p><p>So, cut and pasted from that site, I have this question:</p><p></p><p><strong>Q: </strong>What material will be allowed in this campaign?</p><p>An archivist, more than almost any other class, has a power level that is directly proportional to how many options are allowed in the campaign. The more divine spells there are, the wider your spell list is. Here are a list of thing that if allowed, will affect your power:</p><p></p><p>• Adepts – This NPC class gives access to some divine spells earlier than most PC classes.</p><p>• Any sort of cheap trick to get any Sorcerer/Wizard spell as a divine spell – I’m not talking about domains that grant wizard spells as divine spells, but class features that allow virtually any Sorcerer/Wizard spell as a divine spell. Some examples of this include Divine Magician variant, Hexer PrC, and Favored Souls of Bahamut/Tiamat.</p><p>• Divine Bard – This variant found in Unearthed Arcana or the online SRD allows you to add any bard spell to the spell list.</p><p>• Warlock or Pre-errata Artificers – Level 12 Warlocks or Pre-errata Artificers can create any divine spell in the game. A PC like that in your party can be a valuable asset to your Archivist.</p><p>• Any non-core divine casting class – Shugenja, Favoured Soul, Healer, and Spirit Shaman for example.</p><p>• Divine Prestige Classes that add more spells to the class’s spell list.</p><p>• Any Domains – According to Sage Advice, divine spells from domains are fine. (see below)</p><p></p><p>Also, for my back-up concept, I'm thinking Warlock with a heavy bent to Rogue-like abilities.</p></blockquote><p></p>
[QUOTE="Herobizkit, post: 5703400, member: 36150"] So it looks like our first team will have a Fighter, Ranger, Wizard, and Archivist... Hoo boy. At least I can heal a bit, but traps are gonna kill us good. To our beloved DM @[U][URL="http://www.enworld.org/forum/member.php?u=12460"]airwalkrr[/URL][/U] : After reading the Archivists Handbook over at brilliantgameologists, it appears that my spellcasting ability will depend directly on what sources I have available from which to draw spells... essentially, I'm a divine caster that learns/casts spells like a wizard. So, cut and pasted from that site, I have this question: [B]Q: [/B]What material will be allowed in this campaign? An archivist, more than almost any other class, has a power level that is directly proportional to how many options are allowed in the campaign. The more divine spells there are, the wider your spell list is. Here are a list of thing that if allowed, will affect your power: • Adepts – This NPC class gives access to some divine spells earlier than most PC classes. • Any sort of cheap trick to get any Sorcerer/Wizard spell as a divine spell – I’m not talking about domains that grant wizard spells as divine spells, but class features that allow virtually any Sorcerer/Wizard spell as a divine spell. Some examples of this include Divine Magician variant, Hexer PrC, and Favored Souls of Bahamut/Tiamat. • Divine Bard – This variant found in Unearthed Arcana or the online SRD allows you to add any bard spell to the spell list. • Warlock or Pre-errata Artificers – Level 12 Warlocks or Pre-errata Artificers can create any divine spell in the game. A PC like that in your party can be a valuable asset to your Archivist. • Any non-core divine casting class – Shugenja, Favoured Soul, Healer, and Spirit Shaman for example. • Divine Prestige Classes that add more spells to the class’s spell list. • Any Domains – According to Sage Advice, divine spells from domains are fine. (see below) Also, for my back-up concept, I'm thinking Warlock with a heavy bent to Rogue-like abilities. [/QUOTE]
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