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Expedition to Castle Ravenloft (Recruiting a Trapfinder)
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<blockquote data-quote="airwalkrr" data-source="post: 5737420" data-attributes="member: 12460"><p>I am not going to force anyone to play something they do not want to play. Kinem made his sorcerer quite a while ago and I accepted his character into the group. If you guys REALLY want a trapfinder, I present the following NPC, available as a hireling (or cohort if anyone wants to swap a feat for Leadership):</p><p></p><p>[sblock=SKINFLINT UNDERBURROW]</p><p>Male halfling rogue 4</p><p>N Small humanoid (halfling)</p><p>Init +4; Senses Listen +9, Spot +0</p><p>Languages Common, Halfling, Goblin, Orc</p><p>AC 19, touch 15, flat-footed 19; Uncanny Dodge</p><p> (+1 size, +4 Dex, +4 armor)</p><p>hp 20 (4 HD)</p><p>Resist evasion</p><p>Fort +3, Ref +9, Will +2; +2 vs. fear</p><p>Speed 20 ft. (4 squares)</p><p>Melee mwk rapier +5 (1d4/18-20)</p><p>Ranged mwk shortbow +9 (1d4/x3)</p><p>Base Atk +3; Grp –1</p><p>Atk Options sneak attack +2d6</p><p>Combat Gear potion of cure light wounds, potion of cure moderate wounds</p><p>Abilities Str 11, Dex 18, Con 12, Int 14, Wis 10, Cha 8</p><p>SQ trapfinding, trap sense +1</p><p>Feats Nimble Fingers, Skill Focus (Search)</p><p>Skills Balance +6, Climb +9, Disable Device +13, Escape Artist +11, Hide +15, Jump +5, Listen +9, Move Silently +13, Open Lock +15, Search +17, Tumble +13</p><p>Possessions combat gear plus mithral shirt, masterwork rapier, masterwork shortbow, 20 arrows, goggles of minute seeing, masterwork thieves’ tools, climber’s kit, 50 ft. of silk rope with a grappling hook</p><p></p><p>Skinflint has ruddy skin, dark hair, and full sideburns. He can often be seen reclining in the back of taverns smoking his pipe softly while listening in on all the nearby conversations. He is more than willing to tell his story. A wanderer from way back when, he came to Barovia not by choice, but by force. The mists carried him away, he says, plopped him right here for only the Dark Lords know what purpose. He has made a living thus far as an expert burglar for hire. There is no lock in Barovia he cannot pick, he claims, given the time of course. Nor is there a trap he cannot find, a chasm he cannot cross, a wall he cannot scale, or a passage he cannot squeeze through. And it just so happens he is looking for work, preferably dirty work. He does not care to keep his clothes clean, you see. But he is no assassin. Killing is not his business. He can hold his own in a fight, but he would prefer not to. Still, he has picked up a few tricks. Burgling is a dangerous business after all. He even claims to have once sneaked past a dragon without waking it, if that can be believed.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="airwalkrr, post: 5737420, member: 12460"] I am not going to force anyone to play something they do not want to play. Kinem made his sorcerer quite a while ago and I accepted his character into the group. If you guys REALLY want a trapfinder, I present the following NPC, available as a hireling (or cohort if anyone wants to swap a feat for Leadership): [sblock=SKINFLINT UNDERBURROW] Male halfling rogue 4 N Small humanoid (halfling) Init +4; Senses Listen +9, Spot +0 Languages Common, Halfling, Goblin, Orc AC 19, touch 15, flat-footed 19; Uncanny Dodge (+1 size, +4 Dex, +4 armor) hp 20 (4 HD) Resist evasion Fort +3, Ref +9, Will +2; +2 vs. fear Speed 20 ft. (4 squares) Melee mwk rapier +5 (1d4/18-20) Ranged mwk shortbow +9 (1d4/x3) Base Atk +3; Grp –1 Atk Options sneak attack +2d6 Combat Gear potion of cure light wounds, potion of cure moderate wounds Abilities Str 11, Dex 18, Con 12, Int 14, Wis 10, Cha 8 SQ trapfinding, trap sense +1 Feats Nimble Fingers, Skill Focus (Search) Skills Balance +6, Climb +9, Disable Device +13, Escape Artist +11, Hide +15, Jump +5, Listen +9, Move Silently +13, Open Lock +15, Search +17, Tumble +13 Possessions combat gear plus mithral shirt, masterwork rapier, masterwork shortbow, 20 arrows, goggles of minute seeing, masterwork thieves’ tools, climber’s kit, 50 ft. of silk rope with a grappling hook Skinflint has ruddy skin, dark hair, and full sideburns. He can often be seen reclining in the back of taverns smoking his pipe softly while listening in on all the nearby conversations. He is more than willing to tell his story. A wanderer from way back when, he came to Barovia not by choice, but by force. The mists carried him away, he says, plopped him right here for only the Dark Lords know what purpose. He has made a living thus far as an expert burglar for hire. There is no lock in Barovia he cannot pick, he claims, given the time of course. Nor is there a trap he cannot find, a chasm he cannot cross, a wall he cannot scale, or a passage he cannot squeeze through. And it just so happens he is looking for work, preferably dirty work. He does not care to keep his clothes clean, you see. But he is no assassin. Killing is not his business. He can hold his own in a fight, but he would prefer not to. Still, he has picked up a few tricks. Burgling is a dangerous business after all. He even claims to have once sneaked past a dragon without waking it, if that can be believed. [/sblock] [/QUOTE]
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