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General Tabletop Discussion
*TTRPGs General
Expedition to the Barrier Peaks - your experiences?
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<blockquote data-quote="ephemeron" data-source="post: 1676432" data-attributes="member: 21477"><p>A few years ago, I got some friends together with the promise of a one-shot nostalgic dungeon crawl and sprang S3 on them. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p> </p><p>There were five or six players, I think. I had them use pre-gen characters from the back of the module; there was a lot of speculation as to how the pre-gens could have reached their levels with such mediocre stats and so few magic items. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Unfortunately, they didn't get very far at all. After several hours of hacking at vegepygmies (oh, and discovering that 33,000 cu. ft. is a whole lot of fireball), getting annoyed at the color-coded doors, mapping, mapping, and mapping -- it felt like I spent more time describing and redescribing twisty corridors than anything else -- people started getting tired and bored and asked to end with a big fight. So we "skipped ahead" to the froghemoth and had a fairly satisfying battle.</p><p></p><p>They never saw the crazy high-tech gadgets, which is a shame. I thought the artists did a great job of illustrating them in such a way that players would be just as clueless as their characters about what they were, how to use them, or even where the business end was!</p></blockquote><p></p>
[QUOTE="ephemeron, post: 1676432, member: 21477"] A few years ago, I got some friends together with the promise of a one-shot nostalgic dungeon crawl and sprang S3 on them. ;) There were five or six players, I think. I had them use pre-gen characters from the back of the module; there was a lot of speculation as to how the pre-gens could have reached their levels with such mediocre stats and so few magic items. :) Unfortunately, they didn't get very far at all. After several hours of hacking at vegepygmies (oh, and discovering that 33,000 cu. ft. is a whole lot of fireball), getting annoyed at the color-coded doors, mapping, mapping, and mapping -- it felt like I spent more time describing and redescribing twisty corridors than anything else -- people started getting tired and bored and asked to end with a big fight. So we "skipped ahead" to the froghemoth and had a fairly satisfying battle. They never saw the crazy high-tech gadgets, which is a shame. I thought the artists did a great job of illustrating them in such a way that players would be just as clueless as their characters about what they were, how to use them, or even where the business end was! [/QUOTE]
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Expedition to the Barrier Peaks - your experiences?
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