Expedition to the Ruins of Greyhawk (spoilers)

Davelozzi

Explorer
I am surprised that I have not seen much talk of Expedition to the Ruins of Greyhawk around here, other than the random complaints about the perception that WotC is judging the future of Greyhawk on its sales. Anyhow, I am not looking to discuss the latter here, just the adventure itself. As with any useful conversation about published adventures, spoilers are bound to happen so please stop reading now if you plan to play this.
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Okay, then, what do people think about this adventure? Overall, I was very impressed. I normally dislike mega-dungeons, but I really enjoyed reading this one and think it would even be fun to run. The missions based nature combined with the urban interludes (well done, in my opinion) make this work better than most mega-dungeons I've seen (though Tomb of Abysthor looks pretty good to). As usual, nice work from the Paizo boys (operating as WotC this time around).

[final warning - SPOILERS AHEAD]

My main problem with the adventure is the last section, in which the heroes begin to work against Iggwilv herself, after Iuz is captured again. Despite the designers assertion that a full powered Iggwilv is the bigger danger to Greyhawk, I can't imagine that my players would agree (nor do I). It seems to me like an evil demi-god resident on the continent who has already conquered a gigantic empire and is still ruling it (even if the size of said empire has diminished somwhat) offers a much more serious threat to the city and region than his admittedly powerful (but still human) witch who is best known in the Flannaes for (a)conquering a remote mountain country and (b) birthing said demi-god. If I was a hero in Greyhawk, I would be very hard pressed to purposely release Iuz again just to combat a simulacrum of his mother.

The thought occured to me that the adventure could be stopped at Iuz's capture, which I think offers a more satisfying affect on the campaign world. Unfortunately, since his capture is not player orchestrated or controlled, this would not be a satisfying end of the adventure for the PCs.

Anyhow, I invite discussion on all aspects of said adventures as well as aspects I mentioned above.
 

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