Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Experience and treasure
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Outlanders" data-source="post: 561242" data-attributes="member: 9336"><p>Greetings, all...</p><p></p><p>The first adventure I've run my players through was Sunless Citadel. </p><p></p><p>They've nearly completed the adventure, and are 3rd level each just as they're approaching the final battle. I had one of the players approach me after the session the other night, and complain about it.</p><p></p><p>His complaint was that they were getting too much EXP. Sure, I did up the challenges somewhat, as even at first level, they were taking on everything without barely breaking a sweat. And, we're talking 100% new characters, no magic items, no special abilities, just standard stuff. </p><p></p><p>Now, he complained that since Sunless Citadel was supposed to walk the characters through up to 3rd level, they should also have I think he said $2700 in gold and treasure each. </p><p></p><p>Umm... there isn't that much gold in the adventure, not by a long shot, and they've missed quite a bit as well. </p><p></p><p>So, my big question is this.... should I have just left the adventure as it was? Should I have allowed them to continue to walk through it, barely taking any damage and wiping everything out, without increasing the challenge? And, since I did increase the challenge, should I increase the amount of treasure they find to reflect it?</p><p></p><p>I don't want my game to go crazy the way the one that I play in has.... Believe me.</p><p></p><p>Any suggestions would be greatly appriciated.</p><p></p><p>Chris</p></blockquote><p></p>
[QUOTE="Outlanders, post: 561242, member: 9336"] Greetings, all... The first adventure I've run my players through was Sunless Citadel. They've nearly completed the adventure, and are 3rd level each just as they're approaching the final battle. I had one of the players approach me after the session the other night, and complain about it. His complaint was that they were getting too much EXP. Sure, I did up the challenges somewhat, as even at first level, they were taking on everything without barely breaking a sweat. And, we're talking 100% new characters, no magic items, no special abilities, just standard stuff. Now, he complained that since Sunless Citadel was supposed to walk the characters through up to 3rd level, they should also have I think he said $2700 in gold and treasure each. Umm... there isn't that much gold in the adventure, not by a long shot, and they've missed quite a bit as well. So, my big question is this.... should I have just left the adventure as it was? Should I have allowed them to continue to walk through it, barely taking any damage and wiping everything out, without increasing the challenge? And, since I did increase the challenge, should I increase the amount of treasure they find to reflect it? I don't want my game to go crazy the way the one that I play in has.... Believe me. Any suggestions would be greatly appriciated. Chris [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Experience and treasure
Top