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General Tabletop Discussion
*Dungeons & Dragons
experience awarding for party with mismatched levels
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<blockquote data-quote="CuriousBard" data-source="post: 71944" data-attributes="member: 1923"><p>Concerning how you destribute xps to a mismatched party:</p><p></p><p>I usually figure the table based on the nearest whole number. This might mean rounding up on a .5 or more, but hey.....I'm just a rebel I guess. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> </p><p></p><p>When dealing with a party that has both high and low level characters, though, I don't scale differently for different PC's based on level. Meaning I don't give the lower level characters a larger split of the xp pool. I understand the chart's philosophy is "Lower level characters will earn more xps for a specific encounter than a higher level character would for the same encounter." But in a mixed group the lower level characters don't contribute as much to the encounter. They are hitting less often, doing less damage, dropping unconscious or dead more readily, throwing softer spells, etc.</p><p></p><p>So in my mind the chart philosophy is countered by the character's inability to contribute as much as his higher level friends. Some 1st level guy can get tons of xps for helping to kill the Red dragon along with his seven 20th level friends. But quite honestly, how much did that 1st level guy REALLY contribute? He was more of a spectator, if that even.</p></blockquote><p></p>
[QUOTE="CuriousBard, post: 71944, member: 1923"] Concerning how you destribute xps to a mismatched party: I usually figure the table based on the nearest whole number. This might mean rounding up on a .5 or more, but hey.....I'm just a rebel I guess. :p When dealing with a party that has both high and low level characters, though, I don't scale differently for different PC's based on level. Meaning I don't give the lower level characters a larger split of the xp pool. I understand the chart's philosophy is "Lower level characters will earn more xps for a specific encounter than a higher level character would for the same encounter." But in a mixed group the lower level characters don't contribute as much to the encounter. They are hitting less often, doing less damage, dropping unconscious or dead more readily, throwing softer spells, etc. So in my mind the chart philosophy is countered by the character's inability to contribute as much as his higher level friends. Some 1st level guy can get tons of xps for helping to kill the Red dragon along with his seven 20th level friends. But quite honestly, how much did that 1st level guy REALLY contribute? He was more of a spectator, if that even. [/QUOTE]
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experience awarding for party with mismatched levels
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