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<blockquote data-quote="Thanee" data-source="post: 1591662" data-attributes="member: 478"><p><strong>Silvermoon</strong></p><p></p><p><strong>Silvermoon</strong></p><p>Female Grey Elven Rogue 3rd/Diviner 5th/Arcane Trickster 4th (XP 66,000)</p><p>CG</p><p></p><p>medium-sized, 5'6", 98 lb., 122 yrs old</p><p>silver hair, emerald eyes, fair skin</p><p></p><p>STR 7 -2</p><p>DEX 16(18) +3(+4)</p><p>CON 10(12) +0(+1)</p><p>INT 22(28) +6(+9)</p><p>WIS 8 -1</p><p>CHA 14 +2</p><p></p><p>AC 14 (18 with Mage Armor)</p><p>Hit Points 53</p><p>Initiative +4</p><p></p><p>Fortitude +4 (+10 with Superior Resistance)</p><p>Reflex +12 (+18 with Superior Resistance)</p><p>Will +8 (+14 with Superior Resistance)</p><p></p><p><em>Skills:</em> Bluff +7(5), Craft (calligraphy) +10(1), Craft (jewelry) +10(1), Craft (tailoring) +12(3), Decipher Script +16(7), Disable Device +26(15), Escape Artist +11(7), Hide +15(11), Knowledge (arcana) +14(5), Knowledge (nature) +10(1), Knowledge (nobility & royalty) +10(1), Knowledge (religion) +10(1), Knowledge (the planes) +10(1), Listen +15(12), Move Silently +15(6), Open Lock +21(15), Search +26(15), Sleight of Hand +21(15), Spellcraft +20(9), Spot +20(12), Tumble +5(1). Speaks Common, Elven, Abyssal, Celestial, Draconic, Sylvan.</p><p></p><p><em>Feats:</em> Eschew Materials, Improved Familiar, Scribe Scroll, Practiced Spellcaster, Spell Mastery (Scorching Ray, Locate Object, Arcane Sight, Polymorph, Teleport), Signature Spell (Scorching Ray), Assume Supernatural Ability (Pixie's Greater Invisibility), Alertness [familiar].</p><p></p><p><em>Elf Traits:</em> Low-Light Vision, Immunity to magical sleep effects, +2 racial saving throw bonus against enchantment spells or effects, +2 racial bonus on Listen, Search and Spot checks, Detect secret and concealed doors.</p><p></p><p><em>Class Abilities:</em> Sneak Attack +4d6, Trapfinding, Evasion, Trap Sense +1, Summon Familiar, Ranged Legerdemain 1/day, Impromptu Sneak Attack 1/day.</p><p></p><p><em>Specialized School:</em> Divination</p><p><em>Prohibited School:</em> Necromancy</p><p></p><p><em>Spells per Day:</em> (4+1/7+1/6+1/5+1/4+1/3+1)</p><p></p><p><em>Prepared Spells:</em></p><p>0th - Detect Magic, Mage Hand, Message, Prestidigitation, Detect Magic (S);</p><p>1st - <em>1 slot free</em>, Protection from Evil, Shield, <em>extended</em> Mage Armor, Magic Missile (2), Disguise Self, Comprehend Languages (S);</p><p>2nd - <em>2 slots free</em>, Resist Energy, <em>extended</em> Invisibility, Mirror Image, Blindsight, See Invisibility (S);</p><p>3rd - <em>1 slot free</em>, Phantom Steed, Suggestion, Blink, Haste, Arcane Sight (S);</p><p>4th - Dimension Door, Polymorph (2), Tirumael's Energy Spheres, <em>1 slot free</em> (S);</p><p>5th - <em>1 slot free</em>, Superior Resistance, Greater Blink, Prying Eyes (S).</p><p></p><p><em>Spellbook:</em></p><p>0th - Resistance, Acid Splash, Detect Poison, Detect Magic, Read Magic, Daze, Dancing Lights, Flare, Light, Ray of Frost, Ghost Sound, Mage Hand, Mending, Message, Open/Close, Prestidigitation;</p><p>1st - Protection from Evil, Shield, Mage Armor, Mount, Unseen Servant, Comprehend Languages, Detect Secret Doors, Identify, Charm Person, Magic Missile, Tenser's Floating Disk, Disguise Self, Nystul's Magic Aura, Silent Image, Enlarge Person, Expeditious Retreat, Feather Fall, Reduce Person, Know Protections [MoF], Kaupaer's Skittish Nerves [MoF];</p><p>2nd - Resist Energy, Glitterdust, Web, Locate Object, See Invisibility, Scorching Ray, Invisibility, Mirror Image, Misdirection, Alter Self, Bear's Endurance, Bull's Strength, Knock, Rope Trick, Familiar Pocket [CA], Create Magic Tattoo [PGtF], Blindsight [PGtF];</p><p>3rd - Dispel Magic, Magic Circle against Evil, Phantom Steed, Arcane Sight, Clairvoyance/Clairaudiance, Tongues, Heroism, Suggestion, Fireball, Lightning Bolt, Displacement, Major Image, Blink, Fly, Gaseous Form, Haste, Shrink Item, Slow, Blacklight [FRCS], Nchaser's Glowing Orb [PGtF], Khelben's Suspended Silence [MoF], Deeper Darkvision [UD];</p><p>4th - Dimensional Anchor, Stoneskin, Dimension Door, Evard's Black Tentacles, Leomund's Secure Shelter, Detect Scrying, Locate Creature, Scrying, Charm Monster, Confusion, Illusory Wall, Greater Invisibility, Polymorph, Rary's Mnemonic Enhancer, Stone Shape, Tirumael's Energy Spheres [MoF], Spell Enhancer [PGtF], Superior Darkvision [UE];</p><p>5th - Break Enchantment, Major Creation, Lesser Planar Binding, Summon Monster V, Teleport, Wall of Stone, Prying Eyes, Dominate Person, Feeblemind, Hold Monster, Sending, Wall of Force, Persistant Image, Fabricate, Passwall, Telekinesis, Greater Blink [CA], Energy Buffer [T&B], Superior Resistance [SS], Firebrand [MoF].</p><p></p><p><em>Magical Equipment:</em> Headband of Intellect +6, Eyes of the Eagle, Amulet of Health +2, Travel Cloak, Robe of Change, Ring of Counterspells (Dispel Magic), Ring of Feather Falling, Gloves of Dexterity +2, Boots of Elvenkind, Heward's Handy Haversack, Lesser Metamagic Rod of Extend Spell, Boccob's Blessed Book, Glowing Orb (24), Pebble with Suspended Silence (2).</p><p></p><p><em>Mundane Equipment:</em> Traveler's Outfit, Bedroll, Winter Blanket, Scroll Case (2), Ink, Inkpen, Paper (10 sheets), Belt Pouch (2), Silk Rope 20', Silk Rope 30', Silk Rope 100', Sack (3), Waterskin, Tindertwigs (10), Masterwork Thieves' Tools, Spellbook, Tattoo Inks (300gp), Tattoo Needles, Ivory Plaque (50gp), 17 gp.</p><p></p><p><em>Robe of Change:</em> The wearer can change the appearance of the robe at will to resemble any kind of normal clothing. When taken off, the robe reverts to its normal form after one minute. If only parts of the clothing are taken off seperately, they simply vanish after one minute. To achieve more than simple quality, the wearer must make an appropriate Craft check.</p><p>Moderate transmutation; CL 9th; Craft Wondrous Item, <em>fabricate</em>; Price 1,800 gp; Weight 1 lb.</p><p></p><p><strong>Skreg</strong>, Pseudodragon familiar</p><p>S6 D15 C13 I10 W12 C10</p><p>HP 26 AC 21</p><p>Fly 60' (good)</p><p>Fortitude +4, Reflex +10, Will +10</p><p>Hide +25/+29, Listen +15, Search +15, Sense Motive +7, Spot +15, Survival +1/+3</p><p>Blindsense 60', Darkvision 60', Low-Light Vision</p><p>Poison, Immunity to sleep and paralysis, Spell Resistance 19, Telepathy 60'</p><p>Improved Evasion, Share Spells, Empathic Link, Deliver Touch Spells, Speak with Master, grants Alertness</p><p></p><p><em>Description:</em> Silvermoon is a slender and attractive elven girl. Her long silverblonde hair is worn open and her emerald green eyes are sparkling with curiousity. As most grey elves, she is quite tall, almost like a human, but with a small frame and graceful body. Silvermoon is most commonly dressed in simple and comfortable clothing of dark color, mostly black with a grey-green cloak, contrasted by her fair skin and silvery hair.</p><p></p><p><em>Background:</em> Born in a small elven town, Silvermoon had a happy childhood. Her parents being artisans and craftsmen of high skill were living a reclusive life deep within the forest, only dealing with others occasionally to trade their exclusive wares for things they couldn't make themselves. While the fascination for the beautiful creations of her parents left their daughter learning from them, she had many other interests as well. Remarkably outgoing and curious for a grey elf, Silvermoon often met with a young half-elven rogue she was acquainted with and who teached her his 'trade' during the long hours they roamed the town and forest together. After a few years, the boy had grown into a man, while Silvermoon still was very young, and he left the forest to find adventure and wealth. She stayed with her parents for another few decades and while she got older, her father introduced her into another fine elven art, the art of magic. This was something, Silvermoon showed a considerable knack for, and she learned to cast her first spells unusually fast. She also showed a lot of creativity in application and was quickly experimenting on her own as well. During the following years, Silvermoon started to wonder, what her half-elven friend was up to now and whether he had found what he left for, and an unresistable urge grew within her, to follow his example and leave the great forest to find her own adventure. And so she started her journey. While earning money by tailoring luxurous clothes and crafting fine jewelry for the wealthy, she picked up a lot of useful knowledge and meanwhile further honed her mundane and magical skills, even blending together the two to a degree.</p></blockquote><p></p>
[QUOTE="Thanee, post: 1591662, member: 478"] [b]Silvermoon[/b] [b]Silvermoon[/b] Female Grey Elven Rogue 3rd/Diviner 5th/Arcane Trickster 4th (XP 66,000) CG medium-sized, 5'6", 98 lb., 122 yrs old silver hair, emerald eyes, fair skin STR 7 -2 DEX 16(18) +3(+4) CON 10(12) +0(+1) INT 22(28) +6(+9) WIS 8 -1 CHA 14 +2 AC 14 (18 with Mage Armor) Hit Points 53 Initiative +4 Fortitude +4 (+10 with Superior Resistance) Reflex +12 (+18 with Superior Resistance) Will +8 (+14 with Superior Resistance) [i]Skills:[/i] Bluff +7(5), Craft (calligraphy) +10(1), Craft (jewelry) +10(1), Craft (tailoring) +12(3), Decipher Script +16(7), Disable Device +26(15), Escape Artist +11(7), Hide +15(11), Knowledge (arcana) +14(5), Knowledge (nature) +10(1), Knowledge (nobility & royalty) +10(1), Knowledge (religion) +10(1), Knowledge (the planes) +10(1), Listen +15(12), Move Silently +15(6), Open Lock +21(15), Search +26(15), Sleight of Hand +21(15), Spellcraft +20(9), Spot +20(12), Tumble +5(1). Speaks Common, Elven, Abyssal, Celestial, Draconic, Sylvan. [i]Feats:[/i] Eschew Materials, Improved Familiar, Scribe Scroll, Practiced Spellcaster, Spell Mastery (Scorching Ray, Locate Object, Arcane Sight, Polymorph, Teleport), Signature Spell (Scorching Ray), Assume Supernatural Ability (Pixie's Greater Invisibility), Alertness [familiar]. [i]Elf Traits:[/i] Low-Light Vision, Immunity to magical sleep effects, +2 racial saving throw bonus against enchantment spells or effects, +2 racial bonus on Listen, Search and Spot checks, Detect secret and concealed doors. [i]Class Abilities:[/i] Sneak Attack +4d6, Trapfinding, Evasion, Trap Sense +1, Summon Familiar, Ranged Legerdemain 1/day, Impromptu Sneak Attack 1/day. [i]Specialized School:[/i] Divination [i]Prohibited School:[/i] Necromancy [i]Spells per Day:[/i] (4+1/7+1/6+1/5+1/4+1/3+1) [i]Prepared Spells:[/i] 0th - Detect Magic, Mage Hand, Message, Prestidigitation, Detect Magic (S); 1st - [i]1 slot free[/i], Protection from Evil, Shield, [i]extended[/i] Mage Armor, Magic Missile (2), Disguise Self, Comprehend Languages (S); 2nd - [i]2 slots free[/i], Resist Energy, [i]extended[/i] Invisibility, Mirror Image, Blindsight, See Invisibility (S); 3rd - [i]1 slot free[/i], Phantom Steed, Suggestion, Blink, Haste, Arcane Sight (S); 4th - Dimension Door, Polymorph (2), Tirumael's Energy Spheres, [i]1 slot free[/i] (S); 5th - [i]1 slot free[/i], Superior Resistance, Greater Blink, Prying Eyes (S). [i]Spellbook:[/i] 0th - Resistance, Acid Splash, Detect Poison, Detect Magic, Read Magic, Daze, Dancing Lights, Flare, Light, Ray of Frost, Ghost Sound, Mage Hand, Mending, Message, Open/Close, Prestidigitation; 1st - Protection from Evil, Shield, Mage Armor, Mount, Unseen Servant, Comprehend Languages, Detect Secret Doors, Identify, Charm Person, Magic Missile, Tenser's Floating Disk, Disguise Self, Nystul's Magic Aura, Silent Image, Enlarge Person, Expeditious Retreat, Feather Fall, Reduce Person, Know Protections [MoF], Kaupaer's Skittish Nerves [MoF]; 2nd - Resist Energy, Glitterdust, Web, Locate Object, See Invisibility, Scorching Ray, Invisibility, Mirror Image, Misdirection, Alter Self, Bear's Endurance, Bull's Strength, Knock, Rope Trick, Familiar Pocket [CA], Create Magic Tattoo [PGtF], Blindsight [PGtF]; 3rd - Dispel Magic, Magic Circle against Evil, Phantom Steed, Arcane Sight, Clairvoyance/Clairaudiance, Tongues, Heroism, Suggestion, Fireball, Lightning Bolt, Displacement, Major Image, Blink, Fly, Gaseous Form, Haste, Shrink Item, Slow, Blacklight [FRCS], Nchaser's Glowing Orb [PGtF], Khelben's Suspended Silence [MoF], Deeper Darkvision [UD]; 4th - Dimensional Anchor, Stoneskin, Dimension Door, Evard's Black Tentacles, Leomund's Secure Shelter, Detect Scrying, Locate Creature, Scrying, Charm Monster, Confusion, Illusory Wall, Greater Invisibility, Polymorph, Rary's Mnemonic Enhancer, Stone Shape, Tirumael's Energy Spheres [MoF], Spell Enhancer [PGtF], Superior Darkvision [UE]; 5th - Break Enchantment, Major Creation, Lesser Planar Binding, Summon Monster V, Teleport, Wall of Stone, Prying Eyes, Dominate Person, Feeblemind, Hold Monster, Sending, Wall of Force, Persistant Image, Fabricate, Passwall, Telekinesis, Greater Blink [CA], Energy Buffer [T&B], Superior Resistance [SS], Firebrand [MoF]. [i]Magical Equipment:[/i] Headband of Intellect +6, Eyes of the Eagle, Amulet of Health +2, Travel Cloak, Robe of Change, Ring of Counterspells (Dispel Magic), Ring of Feather Falling, Gloves of Dexterity +2, Boots of Elvenkind, Heward's Handy Haversack, Lesser Metamagic Rod of Extend Spell, Boccob's Blessed Book, Glowing Orb (24), Pebble with Suspended Silence (2). [i]Mundane Equipment:[/i] Traveler's Outfit, Bedroll, Winter Blanket, Scroll Case (2), Ink, Inkpen, Paper (10 sheets), Belt Pouch (2), Silk Rope 20', Silk Rope 30', Silk Rope 100', Sack (3), Waterskin, Tindertwigs (10), Masterwork Thieves' Tools, Spellbook, Tattoo Inks (300gp), Tattoo Needles, Ivory Plaque (50gp), 17 gp. [i]Robe of Change:[/i] The wearer can change the appearance of the robe at will to resemble any kind of normal clothing. When taken off, the robe reverts to its normal form after one minute. If only parts of the clothing are taken off seperately, they simply vanish after one minute. To achieve more than simple quality, the wearer must make an appropriate Craft check. Moderate transmutation; CL 9th; Craft Wondrous Item, [i]fabricate[/i]; Price 1,800 gp; Weight 1 lb. [b]Skreg[/b], Pseudodragon familiar S6 D15 C13 I10 W12 C10 HP 26 AC 21 Fly 60' (good) Fortitude +4, Reflex +10, Will +10 Hide +25/+29, Listen +15, Search +15, Sense Motive +7, Spot +15, Survival +1/+3 Blindsense 60', Darkvision 60', Low-Light Vision Poison, Immunity to sleep and paralysis, Spell Resistance 19, Telepathy 60' Improved Evasion, Share Spells, Empathic Link, Deliver Touch Spells, Speak with Master, grants Alertness [i]Description:[/i] Silvermoon is a slender and attractive elven girl. Her long silverblonde hair is worn open and her emerald green eyes are sparkling with curiousity. As most grey elves, she is quite tall, almost like a human, but with a small frame and graceful body. Silvermoon is most commonly dressed in simple and comfortable clothing of dark color, mostly black with a grey-green cloak, contrasted by her fair skin and silvery hair. [i]Background:[/i] Born in a small elven town, Silvermoon had a happy childhood. Her parents being artisans and craftsmen of high skill were living a reclusive life deep within the forest, only dealing with others occasionally to trade their exclusive wares for things they couldn't make themselves. While the fascination for the beautiful creations of her parents left their daughter learning from them, she had many other interests as well. Remarkably outgoing and curious for a grey elf, Silvermoon often met with a young half-elven rogue she was acquainted with and who teached her his 'trade' during the long hours they roamed the town and forest together. After a few years, the boy had grown into a man, while Silvermoon still was very young, and he left the forest to find adventure and wealth. She stayed with her parents for another few decades and while she got older, her father introduced her into another fine elven art, the art of magic. This was something, Silvermoon showed a considerable knack for, and she learned to cast her first spells unusually fast. She also showed a lot of creativity in application and was quickly experimenting on her own as well. During the following years, Silvermoon started to wonder, what her half-elven friend was up to now and whether he had found what he left for, and an unresistable urge grew within her, to follow his example and leave the great forest to find her own adventure. And so she started her journey. While earning money by tailoring luxurous clothes and crafting fine jewelry for the wealthy, she picked up a lot of useful knowledge and meanwhile further honed her mundane and magical skills, even blending together the two to a degree. [/QUOTE]
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