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General Tabletop Discussion
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Experience Matters - The benefits of XP
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<blockquote data-quote="el-remmen" data-source="post: 9024730" data-attributes="member: 11"><p>I still use defeating monsters as the base for XP awards and then apply bonus percentage multiplier based on achieving both individual and collective goals. Sometimes those goals are are clear objective the party has undertaken (defeat the invading troll gang and their goblin fodder) and others are only determined in the course of play (convincing a leader among the goblins to draw away a significant percentage of troops from supporting the trolls by promising to find them a safe place to live away from surface world interference, which makes the first overarching goal easier).</p><p></p><p>I also only award XP at the end of an adventure, which averages out to about every four sessions, but has been as many as 6 or 8 and as few as two.</p><p></p><p>Honestly, I don't think my group would care if I decided to use milestone or even DM fiat XP. But I like spreadsheets and numbers, and being able to look back at a record of past adventures through that rubric. <img class="smilie smilie--emoji" alt="🤷♂️" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f937-2642.png" title="Man shrugging :man_shrugging:" data-shortname=":man_shrugging:" loading="lazy" width="64" height="64" /></p></blockquote><p></p>
[QUOTE="el-remmen, post: 9024730, member: 11"] I still use defeating monsters as the base for XP awards and then apply bonus percentage multiplier based on achieving both individual and collective goals. Sometimes those goals are are clear objective the party has undertaken (defeat the invading troll gang and their goblin fodder) and others are only determined in the course of play (convincing a leader among the goblins to draw away a significant percentage of troops from supporting the trolls by promising to find them a safe place to live away from surface world interference, which makes the first overarching goal easier). I also only award XP at the end of an adventure, which averages out to about every four sessions, but has been as many as 6 or 8 and as few as two. Honestly, I don't think my group would care if I decided to use milestone or even DM fiat XP. But I like spreadsheets and numbers, and being able to look back at a record of past adventures through that rubric. 🤷♂️ [/QUOTE]
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Experience Matters - The benefits of XP
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