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<blockquote data-quote="Corinthium" data-source="post: 7649986" data-attributes="member: 6710504"><p>If I believed in reincarnation, I'd swear I was a giant, inert blob in a previous life. And unfortunately, there has been some carryover to this life. I'm currently fighting against this, by exercising a little, but I know I need to do more. </p><p></p><p>One thing I've always wanted to do and am back to working on now, is create a rpg where I do real world activities to "power" my character. It would be a sandbox forum game so that your character actions could impact the world. For example, if a ship infested with disease carrying rats docked then it would be up to the characters to catch the rats or not (in real life we would do squats). The longer it took the characters to catch the rats the higher the chance of a disease spreading throughout the city.</p><p></p><p>There wouldn't be classes, but you would create your character by training in certain skills and joining guilds. Some skills you could train yourself at anytime, like walking. Walking actually gives your character a kind of bonus. At level 0, for your character to walk 20 miles you would need to walk 20 miles. But if you take the time to level your walking skill you can eventually cut that down to where for your character to travel 20 miles you only need to walk 2. Other skills may require you find someone to train you and may just increase your odds of success in certain actions.</p><p></p><p>In addition to physical activities, I also want to include some behavior modification or goal setting. For example, you will need to pick some flaws for your character from a list. If you decide to change a habit, you assign that habit to one of your flaws. Each time you "cheat" you have to roleplay that flaw. So you decide to choose Narcolepsy as a flaw and decide to give up soda. Each time you have a soda you increase the chance that next time your character is involved in action that they will fall asleep.</p><p></p><p>I guess just walking my dog would be easier.</p></blockquote><p></p>
[QUOTE="Corinthium, post: 7649986, member: 6710504"] If I believed in reincarnation, I'd swear I was a giant, inert blob in a previous life. And unfortunately, there has been some carryover to this life. I'm currently fighting against this, by exercising a little, but I know I need to do more. One thing I've always wanted to do and am back to working on now, is create a rpg where I do real world activities to "power" my character. It would be a sandbox forum game so that your character actions could impact the world. For example, if a ship infested with disease carrying rats docked then it would be up to the characters to catch the rats or not (in real life we would do squats). The longer it took the characters to catch the rats the higher the chance of a disease spreading throughout the city. There wouldn't be classes, but you would create your character by training in certain skills and joining guilds. Some skills you could train yourself at anytime, like walking. Walking actually gives your character a kind of bonus. At level 0, for your character to walk 20 miles you would need to walk 20 miles. But if you take the time to level your walking skill you can eventually cut that down to where for your character to travel 20 miles you only need to walk 2. Other skills may require you find someone to train you and may just increase your odds of success in certain actions. In addition to physical activities, I also want to include some behavior modification or goal setting. For example, you will need to pick some flaws for your character from a list. If you decide to change a habit, you assign that habit to one of your flaws. Each time you "cheat" you have to roleplay that flaw. So you decide to choose Narcolepsy as a flaw and decide to give up soda. Each time you have a soda you increase the chance that next time your character is involved in action that they will fall asleep. I guess just walking my dog would be easier. [/QUOTE]
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