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Experience Points and Leveling in an Adventure Path
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<blockquote data-quote="Treebore" data-source="post: 4486038" data-attributes="member: 10177"><p>Good idea James. I went about it a bit blunter. I read over the AP and figured out where the PC's had to be what level. Then I found 4 points between each level and awarded roughly 1/4 of the XP needed for the next level. I say roughly because I would vary it based on how difficult the challenges were in that section. Plus I rarely had to worry about awarding too many XP's. Plus by varying when I awarded XP's, and how much XP I was awarding each time, the players never caught on that I had predetermined the XP awards like I did.</p><p></p><p>I have no idea why players seem to get upset by this, its no different than predetermining the XP's all the monsters and loot will be worth. I guess its in presentation.</p></blockquote><p></p>
[QUOTE="Treebore, post: 4486038, member: 10177"] Good idea James. I went about it a bit blunter. I read over the AP and figured out where the PC's had to be what level. Then I found 4 points between each level and awarded roughly 1/4 of the XP needed for the next level. I say roughly because I would vary it based on how difficult the challenges were in that section. Plus I rarely had to worry about awarding too many XP's. Plus by varying when I awarded XP's, and how much XP I was awarding each time, the players never caught on that I had predetermined the XP awards like I did. I have no idea why players seem to get upset by this, its no different than predetermining the XP's all the monsters and loot will be worth. I guess its in presentation. [/QUOTE]
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