Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Experience Points & Leveling: A Brief Primer on XP in the 1e DMG, and Why It Still Matters
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="AbdulAlhazred" data-source="post: 8254945" data-attributes="member: 82106"><p>The answer is simple, at least in the original troupe play 1e paradigm. It would then be easy for a player to simply 'pay up' a new character. That would work both for a single player (though Gary forbade all such cooperation, so there is that) but also between players. When Joe gets a new Dwarf because his old PC died, Fred gifts the new character with 10,000 GP and he just trains himself up to level 3 without ever setting foot in the dungeon. There's NO RISK. The game was meant to be a test of player skill. Such shenanigans undermine the whole basic concept of play. So XP, in 1e's paradigm, is vital.</p><p></p><p>Now, is it vital in a 5e game which runs in the most common 5e paradigm, of a single party of unified level where the object of play is to advance while having an interesting narrative? Probably not. Of course 5e doesn't have training rules either... In fact you are usually going to bring in a new PC of party level if one dies. The game isn't really ABOUT "can I get to level 20?" which is basically the entire goal of classic 1e AD&D (and the other TSR editions, mostly). 5e using 'milestone leveling' actually makes more sense IMHO than XP, and this is what we normally did in our 4e games as well.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 8254945, member: 82106"] The answer is simple, at least in the original troupe play 1e paradigm. It would then be easy for a player to simply 'pay up' a new character. That would work both for a single player (though Gary forbade all such cooperation, so there is that) but also between players. When Joe gets a new Dwarf because his old PC died, Fred gifts the new character with 10,000 GP and he just trains himself up to level 3 without ever setting foot in the dungeon. There's NO RISK. The game was meant to be a test of player skill. Such shenanigans undermine the whole basic concept of play. So XP, in 1e's paradigm, is vital. Now, is it vital in a 5e game which runs in the most common 5e paradigm, of a single party of unified level where the object of play is to advance while having an interesting narrative? Probably not. Of course 5e doesn't have training rules either... In fact you are usually going to bring in a new PC of party level if one dies. The game isn't really ABOUT "can I get to level 20?" which is basically the entire goal of classic 1e AD&D (and the other TSR editions, mostly). 5e using 'milestone leveling' actually makes more sense IMHO than XP, and this is what we normally did in our 4e games as well. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Experience Points & Leveling: A Brief Primer on XP in the 1e DMG, and Why It Still Matters
Top