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Experience Points & Leveling: A Brief Primer on XP in the 1e DMG, and Why It Still Matters
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<blockquote data-quote="AbdulAlhazred" data-source="post: 8257182" data-attributes="member: 82106"><p>Yeah, now see, I agree with this. OTOH I found that the 4e approach of "make them all fun AND equal" was at least as good. I mean, why not? There was the objection that "4e doesn't have a stupid simple class to play", which I guess is a subjective sort of thing (Ranger is pretty dirt simple for instance) but OK. Anyway, we all played a variety of PCs. I did have one decent high level cleric, but I agree the class seems a bit less exciting than the fighter and magic user. Thieves are fun, but just WEAK. I did have an Assassin that got to decently high levels (9th or 10th, I forget) but he was just basically a fighter with some extra skills. I don't recall personally ever having a fighter that reached even name level, but I did play a couple of them in 4e and then it was more interesting.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 8257182, member: 82106"] Yeah, now see, I agree with this. OTOH I found that the 4e approach of "make them all fun AND equal" was at least as good. I mean, why not? There was the objection that "4e doesn't have a stupid simple class to play", which I guess is a subjective sort of thing (Ranger is pretty dirt simple for instance) but OK. Anyway, we all played a variety of PCs. I did have one decent high level cleric, but I agree the class seems a bit less exciting than the fighter and magic user. Thieves are fun, but just WEAK. I did have an Assassin that got to decently high levels (9th or 10th, I forget) but he was just basically a fighter with some extra skills. I don't recall personally ever having a fighter that reached even name level, but I did play a couple of them in 4e and then it was more interesting. [/QUOTE]
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Experience Points & Leveling: A Brief Primer on XP in the 1e DMG, and Why It Still Matters
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