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Experience Points & Leveling: A Brief Primer on XP in the 1e DMG, and Why It Still Matters
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<blockquote data-quote="Lanefan" data-source="post: 8260082" data-attributes="member: 29398"><p>So if a PC is carrying a party-owned item and wanders off with it the party loses it?</p><p></p><p>Yeah, that'd never fly round here - they'd move heaven and earth to track that character down and get the item back (and depending on how things shook down in the process, they may or may not pay the character his-her share for it).</p><p></p><p>Something's off there somehow. Are you saying that because the Treasurer records all the loot the Treasurer's PC is the one carrying it? (and how much does it all weigh? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> )</p><p></p><p>That's one thing I do enforce now and then as DM: they have to tell me (and note down) who's carrying what from the active treasury. Why? Because then if someone falls down an endless chasm or gets teleported halfway round the world or gets disintegrated to ash it's easy to figure out what just vanished from the treasury without having to random roll for each thing to see whose pack it's in.</p><p></p><p>In our games treasure's always fully divided after each adventure*, and sometimes mini-divisions are done mid-adventure if the party stops back to town and-or if someone's leaving the party and-or if someone (or the whole party) really needs some money right now. Full division really can't be done in the field as there's often no way of getting things - magical or otherwise - properly evaluated there.</p><p></p><p>* - with rare exceptions e.g. if one adventure leads straight into another with no intervening downtime.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 8260082, member: 29398"] So if a PC is carrying a party-owned item and wanders off with it the party loses it? Yeah, that'd never fly round here - they'd move heaven and earth to track that character down and get the item back (and depending on how things shook down in the process, they may or may not pay the character his-her share for it). Something's off there somehow. Are you saying that because the Treasurer records all the loot the Treasurer's PC is the one carrying it? (and how much does it all weigh? :) ) That's one thing I do enforce now and then as DM: they have to tell me (and note down) who's carrying what from the active treasury. Why? Because then if someone falls down an endless chasm or gets teleported halfway round the world or gets disintegrated to ash it's easy to figure out what just vanished from the treasury without having to random roll for each thing to see whose pack it's in. In our games treasure's always fully divided after each adventure*, and sometimes mini-divisions are done mid-adventure if the party stops back to town and-or if someone's leaving the party and-or if someone (or the whole party) really needs some money right now. Full division really can't be done in the field as there's often no way of getting things - magical or otherwise - properly evaluated there. * - with rare exceptions e.g. if one adventure leads straight into another with no intervening downtime. [/QUOTE]
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Experience Points & Leveling: A Brief Primer on XP in the 1e DMG, and Why It Still Matters
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