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<blockquote data-quote="Torchiest" data-source="post: 5525382" data-attributes="member: 6670682"><p>I just started a new 2e campaign, and I'm puzzling over how to give out certain individual XP rewards. In the DMG, the recommended way of giving out points seems a little unbalanced to me, and also a little confusing.</p><p></p><p>For warriors, it recommends giving out, per HD of monster slain, 10 XP/level. I guess that means 10 XP per hit die per level of the character? If that's correct, that means a 1st level fighter would get 10XP for killing, say, an orc, while a 5th level fighter would get 50XP. Is that right?</p><p></p><p>For rogues, it says 2 XP per gold piece value of treasure. I'm assuming that includes everything from coins to works of art to magic items.</p><p></p><p>Also, an optional rule is giving EVERYONE one XP per gold piece value of treasure obtained. What I'm doing so far is giving everyone 1/2 XP per gold piece value of treasure, and giving rogues double that, just one XP/gp, not two. Even so, it seems like this could give rogues a lot more XP than everyone else fairly quickly. I'm debating not using it.</p><p></p><p>I'm curious what XP reward rules everyone else uses. Do you use individual awards and gold piece value awards, or do you have other rules not in the DMG? Thanks for all input.</p></blockquote><p></p>
[QUOTE="Torchiest, post: 5525382, member: 6670682"] I just started a new 2e campaign, and I'm puzzling over how to give out certain individual XP rewards. In the DMG, the recommended way of giving out points seems a little unbalanced to me, and also a little confusing. For warriors, it recommends giving out, per HD of monster slain, 10 XP/level. I guess that means 10 XP per hit die per level of the character? If that's correct, that means a 1st level fighter would get 10XP for killing, say, an orc, while a 5th level fighter would get 50XP. Is that right? For rogues, it says 2 XP per gold piece value of treasure. I'm assuming that includes everything from coins to works of art to magic items. Also, an optional rule is giving EVERYONE one XP per gold piece value of treasure obtained. What I'm doing so far is giving everyone 1/2 XP per gold piece value of treasure, and giving rogues double that, just one XP/gp, not two. Even so, it seems like this could give rogues a lot more XP than everyone else fairly quickly. I'm debating not using it. I'm curious what XP reward rules everyone else uses. Do you use individual awards and gold piece value awards, or do you have other rules not in the DMG? Thanks for all input. [/QUOTE]
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