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<blockquote data-quote="Vrecknidj" data-source="post: 1720691" data-attributes="member: 7301"><p>In addition to XP for defeating monsters (and I liberally define "defeat"), I give XP for being on the right path. So, if the players all decide that they'd rather go do something besides what my adventure plan happens to be, they can, but they won't get the story awards. If, on the other hand, they follow through the adventure, they'll get XP for getting to certain points (I suppose this is very slightly analogous to check points in some video games).</p><p></p><p>So, in my last session, the party absolutely had to get into the green dragon's lair and steal some powders and oils from one of his treasure rooms because later on, they're going to need these as they will provide raw materials for antitoxins to the yuan-ti poison they're going to get screwed by.</p><p></p><p>Once they got the stuff back home, I gave extra XP for completing that quest. The next big quest will be to make up some of the stuff and apply it to the centaurs that have been turned (their torsos are now snake-like critters, like the yuan-ti, and they are now servants to the yuan-ti). Once the party rescues enough of the centaurs from their plight (the powders and oils contain the magic something-or-other that can restore them), they'll get more XP for completing that quest.</p><p></p><p>Dave</p></blockquote><p></p>
[QUOTE="Vrecknidj, post: 1720691, member: 7301"] In addition to XP for defeating monsters (and I liberally define "defeat"), I give XP for being on the right path. So, if the players all decide that they'd rather go do something besides what my adventure plan happens to be, they can, but they won't get the story awards. If, on the other hand, they follow through the adventure, they'll get XP for getting to certain points (I suppose this is very slightly analogous to check points in some video games). So, in my last session, the party absolutely had to get into the green dragon's lair and steal some powders and oils from one of his treasure rooms because later on, they're going to need these as they will provide raw materials for antitoxins to the yuan-ti poison they're going to get screwed by. Once they got the stuff back home, I gave extra XP for completing that quest. The next big quest will be to make up some of the stuff and apply it to the centaurs that have been turned (their torsos are now snake-like critters, like the yuan-ti, and they are now servants to the yuan-ti). Once the party rescues enough of the centaurs from their plight (the powders and oils contain the magic something-or-other that can restore them), they'll get more XP for completing that quest. Dave [/QUOTE]
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