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<blockquote data-quote="ChrisBirch" data-source="post: 4928577" data-attributes="member: 85155"><p>I picked FATE for Starblazer because it's a bit like Counterstrike the PC game - so many people are modding it and coming up with cool ways of doing things. Starblazer wouldn't have been been possible without all the ideas that had been brewing in the community for things like organisations, starships, big monsters etc. </p><p></p><p>With that much love for a game it was an obvious choice. We're not putting the finishing touches to Legends of Anglerre the fully compatible and stand alone fantasy book for Starblazer Adventures using some of the awesome fantasy art from the Starblazer comics.</p><p></p><p>It's going to let you do everything from peasants who happen to know the true name of the faerie queen to epic Exalted style mythic games. There's a very Elric style campaign world called Anglerre straight out of the comics where magic is limited but very powerful, gods incarnate in awesome magical swords, sorcerors open gates to other words and then the Hither Kingdoms which is your traditional fantasy with some cool tweaks. </p><p></p><p>We've got sieges, mass battles, flocks of dragons strafing galley fleets of sorcerors, diplomacy, espionage, running your kingdom, doing awesome combo's and video game style tricks in elegantly simple ways, random adventures, creating and running your family, future goals with rewards, background generation, advancement and campaigns. You can even drop your space opera crew straight in to a fantasy world or vice versa since it's compatible with the original book. </p><p></p><p>It's out for Christmas and there's a huge amount of support next year with campaigns, adventures, player's guides etc.</p></blockquote><p></p>
[QUOTE="ChrisBirch, post: 4928577, member: 85155"] I picked FATE for Starblazer because it's a bit like Counterstrike the PC game - so many people are modding it and coming up with cool ways of doing things. Starblazer wouldn't have been been possible without all the ideas that had been brewing in the community for things like organisations, starships, big monsters etc. With that much love for a game it was an obvious choice. We're not putting the finishing touches to Legends of Anglerre the fully compatible and stand alone fantasy book for Starblazer Adventures using some of the awesome fantasy art from the Starblazer comics. It's going to let you do everything from peasants who happen to know the true name of the faerie queen to epic Exalted style mythic games. There's a very Elric style campaign world called Anglerre straight out of the comics where magic is limited but very powerful, gods incarnate in awesome magical swords, sorcerors open gates to other words and then the Hither Kingdoms which is your traditional fantasy with some cool tweaks. We've got sieges, mass battles, flocks of dragons strafing galley fleets of sorcerors, diplomacy, espionage, running your kingdom, doing awesome combo's and video game style tricks in elegantly simple ways, random adventures, creating and running your family, future goals with rewards, background generation, advancement and campaigns. You can even drop your space opera crew straight in to a fantasy world or vice versa since it's compatible with the original book. It's out for Christmas and there's a huge amount of support next year with campaigns, adventures, player's guides etc. [/QUOTE]
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