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<blockquote data-quote="talwynor" data-source="post: 1651221" data-attributes="member: 5256"><p>I wholeheartedly agree with THE LMS post. I especially agree with his observation that role playing is stronger in an online game (generally speaking). It's been my experience that people are less subconscious and will throw themselves into a role when backed by the anonymity of the internet.</p><p></p><p>The pace is slower than a real life game, but the sidetracking (who's turn to get the pizza etc) can be minimized in an online game where the difference between rl and online is not as wide.</p><p></p><p>I would add two additional observatons.</p><p></p><p>First, it is absolutely critical that you choose an online forum that works for you and your players. I've been involved in games that have died quick deaths because the program we used to play kept crashing.</p><p></p><p>Second, An additional benefit for some forms of online play is that the use of multimedia can really enhance the game play. Maps, sounds jpeg handouts - all can be used in a game and really add to the experience.</p><p></p><p>Im speaking mostly as a player, although I have DM'd some games and I am learning how to run a game within Klooge now (We have a regular Friday game which is open). I think DM'ing online is definitely a new skill that has to be learned and further dilutes the already scarce pool of good dm's.</p></blockquote><p></p>
[QUOTE="talwynor, post: 1651221, member: 5256"] I wholeheartedly agree with THE LMS post. I especially agree with his observation that role playing is stronger in an online game (generally speaking). It's been my experience that people are less subconscious and will throw themselves into a role when backed by the anonymity of the internet. The pace is slower than a real life game, but the sidetracking (who's turn to get the pizza etc) can be minimized in an online game where the difference between rl and online is not as wide. I would add two additional observatons. First, it is absolutely critical that you choose an online forum that works for you and your players. I've been involved in games that have died quick deaths because the program we used to play kept crashing. Second, An additional benefit for some forms of online play is that the use of multimedia can really enhance the game play. Maps, sounds jpeg handouts - all can be used in a game and really add to the experience. Im speaking mostly as a player, although I have DM'd some games and I am learning how to run a game within Klooge now (We have a regular Friday game which is open). I think DM'ing online is definitely a new skill that has to be learned and further dilutes the already scarce pool of good dm's. [/QUOTE]
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