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<blockquote data-quote="Jemal" data-source="post: 1144935" data-attributes="member: 9026"><p>The main reason I'm proposing this is, like Manzanita said, it makes it slightly more likely that the involved parties are more committed (No offense meant to the 'younger generation' of posters who haven't been here as long). I've been in several games that for one reason or another have died out. Some of them make valiant attempts at coming back, but I'm sad to say none of the games I'm currently in are more than a year old.</p><p></p><p>Maybe I'm just bad for game longevity, b/c other people don't seem to have as much trouble keeping games going. In any case, I'm thinking a game with 1 DM and 5 or 6 players who've been around for a while and definitely aren't going anywhere (Some people just dissapear after a few months, I've noticed) might actually last long enough to complete an adventure, and maybe even evolve into a campaign.</p><p></p><p></p><p>The secondary reason I wanted to post this is b/c I've been running a game just for 'newbies', and I've seen several games opening where older players (As in people who've been around here longer) will pass spots to newer players. While this is noble and all that, Well, I guess I just feel that we'ld probably ALL rather be playing. </p><p></p><p>BTW, Festy, that sounds like a good idea. </p><p></p><p></p><p></p><p>AND also, if we are going to do this, We'll probably need about a month to set up a campaign. If we're going to try to keep this going into an actual campaign, then we should do it right, and not just wing it or make a half-assed attempt at whipping something up in a few days (Pardon the vulgarity).</p><p></p><p>So, does anyone have an idea for a campaign, or should we work one up as a group? I, as usual, always have several ideas that can be extrapolated upon if nobody else can think of anything.</p></blockquote><p></p>
[QUOTE="Jemal, post: 1144935, member: 9026"] The main reason I'm proposing this is, like Manzanita said, it makes it slightly more likely that the involved parties are more committed (No offense meant to the 'younger generation' of posters who haven't been here as long). I've been in several games that for one reason or another have died out. Some of them make valiant attempts at coming back, but I'm sad to say none of the games I'm currently in are more than a year old. Maybe I'm just bad for game longevity, b/c other people don't seem to have as much trouble keeping games going. In any case, I'm thinking a game with 1 DM and 5 or 6 players who've been around for a while and definitely aren't going anywhere (Some people just dissapear after a few months, I've noticed) might actually last long enough to complete an adventure, and maybe even evolve into a campaign. The secondary reason I wanted to post this is b/c I've been running a game just for 'newbies', and I've seen several games opening where older players (As in people who've been around here longer) will pass spots to newer players. While this is noble and all that, Well, I guess I just feel that we'ld probably ALL rather be playing. BTW, Festy, that sounds like a good idea. AND also, if we are going to do this, We'll probably need about a month to set up a campaign. If we're going to try to keep this going into an actual campaign, then we should do it right, and not just wing it or make a half-assed attempt at whipping something up in a few days (Pardon the vulgarity). So, does anyone have an idea for a campaign, or should we work one up as a group? I, as usual, always have several ideas that can be extrapolated upon if nobody else can think of anything. [/QUOTE]
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