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<blockquote data-quote="Thanee" data-source="post: 1591189" data-attributes="member: 478"><p>I based the price on the Headband of Disguise. It seems fairly similar in power. The change is 'better', since it's not illusory, but then again, it only changes the clothing, not your complete appearance. Another comparison is the glamored armor enchantment (also 1,800 +50% charged for additional magic item properties). That's also an illusion, but it hides the presence of real armor. Seems about equal as well.</p><p></p><p>Caster level is just the minimum for polymorph any object.</p><p></p><p>The original (I had in Matt's game) was done with alter self and 3rd caster level (otherwise the same), but polymorph any object much closer resembles the actual effect. Oh, and faint transmutation is, of course, wrong, as it is based on the CL 3rd still.</p><p></p><p>It's like those Pearls of Power I, CL 17th, but a rather minor effect. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p></p><p>Yeah, that sounds fine.</p><p></p><p>I think I'll add it into the item description, like fabricate... hmm... now that I think about it... fabricate would be a rather good spell to do this, too, and not as high level as polymorph any object.</p><p></p><p><em>Robe of Change:</em> The wearer can change the appearance of the robe at will to resemble any kind of normal clothing. When taken off, the robe reverts to its normal form after one minute. If only parts of the clothing are taken off seperately, they simply vanish after one minute. To achieve more than simple quality, the wearer must make an appropriate Craft check.</p><p>Moderate transmutation; CL 9th; Craft Wondrous Item, <em>fabricate</em>; Price 1,800 gp; Weight 1 lb.</p><p></p><p>My character has some Craft: tailoring, altho I'd like to put some more ranks into it. Had to drop a few, when I realized, that Int boosting items do not grant skill points anymore in 3.5... doh! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>Maybe I'll rework the skills somewhat, to add some ranks where I removed them a while ago. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Bye</p><p>Thanee</p></blockquote><p></p>
[QUOTE="Thanee, post: 1591189, member: 478"] I based the price on the Headband of Disguise. It seems fairly similar in power. The change is 'better', since it's not illusory, but then again, it only changes the clothing, not your complete appearance. Another comparison is the glamored armor enchantment (also 1,800 +50% charged for additional magic item properties). That's also an illusion, but it hides the presence of real armor. Seems about equal as well. Caster level is just the minimum for polymorph any object. The original (I had in Matt's game) was done with alter self and 3rd caster level (otherwise the same), but polymorph any object much closer resembles the actual effect. Oh, and faint transmutation is, of course, wrong, as it is based on the CL 3rd still. It's like those Pearls of Power I, CL 17th, but a rather minor effect. ;) Yeah, that sounds fine. I think I'll add it into the item description, like fabricate... hmm... now that I think about it... fabricate would be a rather good spell to do this, too, and not as high level as polymorph any object. [i]Robe of Change:[/i] The wearer can change the appearance of the robe at will to resemble any kind of normal clothing. When taken off, the robe reverts to its normal form after one minute. If only parts of the clothing are taken off seperately, they simply vanish after one minute. To achieve more than simple quality, the wearer must make an appropriate Craft check. Moderate transmutation; CL 9th; Craft Wondrous Item, [i]fabricate[/i]; Price 1,800 gp; Weight 1 lb. My character has some Craft: tailoring, altho I'd like to put some more ranks into it. Had to drop a few, when I realized, that Int boosting items do not grant skill points anymore in 3.5... doh! :D Maybe I'll rework the skills somewhat, to add some ranks where I removed them a while ago. :) Bye Thanee [/QUOTE]
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