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<blockquote data-quote="DM_Matt" data-source="post: 1634289" data-attributes="member: 1213"><p>I'm really moving more towards the idea of switching over to the divine side, since it lends itself so much more to being a caster-fighter. Previous incarnations of this character have had some religion, anyway, just not classes associated with them. </p><p></p><p>Would and exalted character work in this campaign?</p><p></p><p>Whats you opinion on the spells in BOED? I'm thinking going exaclted Cleric who alternates between buffing spells and burn (there are some good sanctified burn spells), maybe with a level or two of ranger. </p><p></p><p>What would you think of the Harper Paragon PRC from PGTF? It requires an organization, but it really will work just fine with the character's background, since she is supposed to be a government troubleshooter anyway.</p><p></p><p>Requirements: Sacred Vow (Intentionally-nearly-useless Cost feat. Grants +2 to diplomacy vs good NPCs) , Vow of Obedience (Intentionally-nearly-useless Cost feat. Grants +2 to diplomacy vs NPCswho already like the org you work for, and you are obligated to obey the org you work for) Diplomacy 8, Perform 5, Sense Motive 4, Survival 2, Favored Enemy</p><p></p><p>CS: Appraise, Bluff, Climb, Craft, Diplomacy, Disguise, Escape Artist, Gather Info, Hide, Jump, Knowledge, Listen, Move Silently, Perform, Pick Pockets, Profession, Sense Motive, Language, Survival, Swim, Tumble</p><p></p><p></p><p>Here is what it does: </p><p>d10, Good Ref, Bad Fort/Will, 4+Int, Cleric Bab, Full Caster Prog</p><p>1 Aura of Good (Useless...you detect as more good), Detect Evil (As Pally), Knowledge (As Bardic Knowledge, Check = Class level in this PRC + Int)</p><p>2 Favored Enemy(All Evil) Half Powered (+1 to the usual stuff) Does not grant improvements to previous FEs.</p><p>3 Celestial Spells (Can cast the spells with the celestial component/ Just a few from BoEd)</p><p>4 Exalted Companion -- You get a goody-goody creature like a unicorn as an animal companion</p><p>5 Favored Enemy</p><p>6 Smite Evil 1/day</p><p>7 -- </p><p>8 Smite Evil 2/day</p><p>9 --</p><p>10 Favored Enemy, Smite Evil 3/day</p><p></p><p>Its strong in some ways, but it requires two useless feats, requires a cleric to take a ranger level, and gives you a horrible case of MAD -- a combat character with other abilities keyed additionally to all 3 mental scores.</p></blockquote><p></p>
[QUOTE="DM_Matt, post: 1634289, member: 1213"] I'm really moving more towards the idea of switching over to the divine side, since it lends itself so much more to being a caster-fighter. Previous incarnations of this character have had some religion, anyway, just not classes associated with them. Would and exalted character work in this campaign? Whats you opinion on the spells in BOED? I'm thinking going exaclted Cleric who alternates between buffing spells and burn (there are some good sanctified burn spells), maybe with a level or two of ranger. What would you think of the Harper Paragon PRC from PGTF? It requires an organization, but it really will work just fine with the character's background, since she is supposed to be a government troubleshooter anyway. Requirements: Sacred Vow (Intentionally-nearly-useless Cost feat. Grants +2 to diplomacy vs good NPCs) , Vow of Obedience (Intentionally-nearly-useless Cost feat. Grants +2 to diplomacy vs NPCswho already like the org you work for, and you are obligated to obey the org you work for) Diplomacy 8, Perform 5, Sense Motive 4, Survival 2, Favored Enemy CS: Appraise, Bluff, Climb, Craft, Diplomacy, Disguise, Escape Artist, Gather Info, Hide, Jump, Knowledge, Listen, Move Silently, Perform, Pick Pockets, Profession, Sense Motive, Language, Survival, Swim, Tumble Here is what it does: d10, Good Ref, Bad Fort/Will, 4+Int, Cleric Bab, Full Caster Prog 1 Aura of Good (Useless...you detect as more good), Detect Evil (As Pally), Knowledge (As Bardic Knowledge, Check = Class level in this PRC + Int) 2 Favored Enemy(All Evil) Half Powered (+1 to the usual stuff) Does not grant improvements to previous FEs. 3 Celestial Spells (Can cast the spells with the celestial component/ Just a few from BoEd) 4 Exalted Companion -- You get a goody-goody creature like a unicorn as an animal companion 5 Favored Enemy 6 Smite Evil 1/day 7 -- 8 Smite Evil 2/day 9 -- 10 Favored Enemy, Smite Evil 3/day Its strong in some ways, but it requires two useless feats, requires a cleric to take a ranger level, and gives you a horrible case of MAD -- a combat character with other abilities keyed additionally to all 3 mental scores. [/QUOTE]
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