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<blockquote data-quote="Thanee" data-source="post: 1663463" data-attributes="member: 478"><p>Some notes...</p><p> </p><p> About Luminous Armor, just compare it with Daylight. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p> You can even ignore the armor bonus (wear full plate), and it's still totally overpowered with a 1h/lvl duration. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p> </p><p> About the Str damage, AFAIK you cannot restore that with spells like Restoration. That makes these spells really awful in combat, since you actually need your strength.</p><p> </p><p> Summon Monster VI is more of a utility spell, really.</p><p> It can let someone fly for a short time (enough to get over an obstacle), or grant a lot of other useful stuff, including some allies in combat (unless you are a dedicated summoner, you don't really need to buff them, they are useful as they are already).</p><p> </p><p> I deliberately didn't put in too many combat spells, especially those that can be saved against, since the save DC isn't really hot (MSD taking its toll there). Blade Barrier can be used in different ways, that makes it decent IMHO. As one damaging spell, I included Flame Strike. If you want to switch Blade Barrier to one of the above (tho I would strongly recommend something that does not deal Str damage <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />), I'd probably drop Flame Strike then, too. You could replace it with Wall of Stone, for example.</p><p> </p><p> Celestial Aspect or Hammer of Rightiousness? That hammer spell doesn't sound like a good idea (taking Str damage to deal some damage, which could even be saved against partially?). Aspect might be good, but at the end of the day, it's just fly for 1rd/level (Summon Monster can do that, too), as the other stuff is probably not as good as Divine Power or Righteous Might, and you can't normally cast it all, anyways. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> I think none of these can even compare with Stone Shape.</p><p> </p><p> Detect Evil isn't overly useful, admittedly, just thought it would fit. Eyes of the Avoral sounds pretty good, of course.</p><p> </p><p> Elation sounds nice, but 1rd/level... aren't there enough short duration spells already? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p> </p><p> Bye</p><p> Thanee</p></blockquote><p></p>
[QUOTE="Thanee, post: 1663463, member: 478"] Some notes... About Luminous Armor, just compare it with Daylight. ;) You can even ignore the armor bonus (wear full plate), and it's still totally overpowered with a 1h/lvl duration. ;) About the Str damage, AFAIK you cannot restore that with spells like Restoration. That makes these spells really awful in combat, since you actually need your strength. Summon Monster VI is more of a utility spell, really. It can let someone fly for a short time (enough to get over an obstacle), or grant a lot of other useful stuff, including some allies in combat (unless you are a dedicated summoner, you don't really need to buff them, they are useful as they are already). I deliberately didn't put in too many combat spells, especially those that can be saved against, since the save DC isn't really hot (MSD taking its toll there). Blade Barrier can be used in different ways, that makes it decent IMHO. As one damaging spell, I included Flame Strike. If you want to switch Blade Barrier to one of the above (tho I would strongly recommend something that does not deal Str damage ;)), I'd probably drop Flame Strike then, too. You could replace it with Wall of Stone, for example. Celestial Aspect or Hammer of Rightiousness? That hammer spell doesn't sound like a good idea (taking Str damage to deal some damage, which could even be saved against partially?). Aspect might be good, but at the end of the day, it's just fly for 1rd/level (Summon Monster can do that, too), as the other stuff is probably not as good as Divine Power or Righteous Might, and you can't normally cast it all, anyways. ;) I think none of these can even compare with Stone Shape. Detect Evil isn't overly useful, admittedly, just thought it would fit. Eyes of the Avoral sounds pretty good, of course. Elation sounds nice, but 1rd/level... aren't there enough short duration spells already? :) Bye Thanee [/QUOTE]
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