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<blockquote data-quote="Brother Shatterstone" data-source="post: 1267325" data-attributes="member: 13442"><p><strong>Eedrick : Human/Male (Ranger/Rogue/Fighter)</strong></p><p></p><p><strong>Character Name : </strong> Eedrick of the Blackwoods</p><p><strong>Character Race : </strong> Human</p><p><strong>Character Class(es) :</strong> Ranger 7/ Rogue 3/ Fighter 2</p><p><strong>Alignment :</strong> Chaotic Good</p><p></p><p><strong>Gender :</strong> Male</p><p><strong>Age :</strong> 24</p><p><strong>Height :</strong> 5’10’’</p><p><strong>Weight :</strong> 195</p><p><strong>Eyes :</strong> Forest Green</p><p><strong>Hair :</strong> Black </p><p></p><p><strong>Character Level :</strong> 12</p><p><strong>Known Languages :</strong> Common, Elvish, and Dwarven.</p><p></p><p>-------------------------------------------------------</p><p></p><p><strong>Strength :</strong> 14<strong> [18]</strong>….....+4…..(6 points, +4 Enchantment)</p><p><strong>Dexterity :</strong> 16<strong> [20]</strong>....…+5……(8 points, 4th Level Bonus, +4 Enchantment)</p><p><strong>Constitution :</strong> 16<strong> [18]</strong>…+4……(6 points, 8th and 12th level bonus +2 Enchantment)</p><p><strong>Intelligence :</strong> 14…........+2....(6 points)</p><p><strong>Wisdom :</strong> 10 …….................(2 points)</p><p><strong>Charisma :</strong> 10……................(2 points)</p><p></p><p></p><p>-------------------------------------------------------</p><p></p><p><strong>Armor Class :</strong> 23 [ BASE (10) + ARMOR (8) + DEX (5)]</p><p></p><p><strong>Flatfooted Armor Class :</strong> 18</p><p><strong>AC Penalty :</strong> -1</p><p><strong>Maximum DEX bonus: </strong> 5</p><p><strong>Armor Type & Weight: </strong> Light</p><p>.+3 Mithral Breastplate [30 lbs] (13,200 GP) [+8 Total Armor Bonus] </p><p></p><p><strong>Armor weight : </strong> 15 lbs.</p><p><strong>Hit Points :</strong> 135</p><p></p><p>-------------------------------------------------------</p><p></p><p><strong>Save vs. Fortitude :</strong> 16 [BASE(9) + CON MOD (5) + CLOAK (2)]</p><p><strong>Save vs. Reflex :</strong> 15 [BASE(8) + DEX MOD (5) + CLOAK (2)]</p><p><strong>Save vs. Will :</strong> 5 [BASE(3) + WIS MOD (0) + CLOAK (2)]</p><p></p><p><strong>Special Save Notes :</strong> </p><p>Cloak of Resistance +2</p><p>-------------------------------------------------------</p><p></p><p><strong>Initiative Modifier :</strong> +9 </p><p><strong>Base Attack Bonus :</strong> +11/+6/+1</p><p></p><p><strong>Melee Attack Bonus :</strong> +15/+10/+5</p><p><strong>Ranged Attack Bonus :</strong> +16/+11/+6</p><p></p><p>-------------------------------------------------------</p><p></p><p><strong>Weapons : </strong></p><p></p><p><strong>Adamantine Bastard Sword +3</strong>/ 1d10 + 5/ x2 (17-20) / slashing / 6 lbs. (21,035 GP)</p><p></p><p><strong>Silver Short Sword +1</strong>/ 1d6 +3 / x2 (19-20) / piercing / 2 lbs. (2,330 GP)</p><p></p><p><strong>Darkwood Mighty Composite Longbow +1 (STR +2)</strong> 1d8+3 / x3 (20) / piercing / 1.5 lbs. (2,630 GP)</p><p></p><p><strong>Weapon weight : </strong> 9.5 lbs.</p><p>-------------------------------------------------------</p><p></p><p><strong>Skills : </strong></p><p>Name /Total Mod (Ability) # Ranks taken (Max: 15; CC: 7 ½) </p><p>Points Skills: 67 [Rog] / 77 [Rgr] / 10 [Ftr]</p><p>Climb* /7 (STR +4)……………………………………...[3 Rog]</p><p>Disable Device 16 (INT +2) 14…….……………...[14 Rog]</p><p>Handle Animal /10 (CHA +0) 10………........….[10 Rgr]</p><p>Heal /15 (WIS +0) 15……………………..........…[15 Rgr]</p><p>Hide* /20 (DEX +5) 15..………………….......... [1 Rgr]…..[14 Rog]</p><p>Intimidate /10 (CHA +0) 10………………………...[10 Ftr]</p><p>Knowledge: Nature /12 (INT +2) 10……….....[10 Rgr]</p><p>Knowledge: Dungeoneering /4 (INT +2) 2....[2 Rgr]</p><p>Knowledge: Geography /4 (INT +2) 2…….....[2 Rgr]</p><p>Listen /10 (WIS +0) 10..…………………..........[10 Rgr]</p><p>Move Silently* /20 (DEX +5) 15…..……….....[1 Rgr]…...[14 Rog]</p><p>Search /17 (INT +2) 15…………………….........[1 Rgr]...…[14 Rog]</p><p>Spot /14 (WIS +0) 14……………………….........[10 Rgr].…[4 Rog]</p><p>Survival /15 (WIS +0) 15………………….........[15 Rgr]</p><p>Swim* /7 (STR +4) 3………………………………….[3 Rog]</p><p>Use Rope /6 (DEX +5) 1……………………………..[1 Rgr]</p><p></p><p>* Armor Check Penalty Applies</p><p>[CC] Cross Class Skill</p><p>-------------------------------------------------------</p><p></p><p><strong> Class/PrC Special Abilities: </strong></p><p>1 Extra Feat……………………………............[Hum]</p><p>4 Skill Points at first level…………….….....[Hum]</p><p>1 Skill Point/Level…………………..........……[Hum]</p><p>1st favored enemy: Elf +4………….......……..[Rgr]</p><p>Track………………………………...............…….[Rgr]</p><p>Wild Empathy…………………………..............[Rgr]</p><p>Combat Style: Two Weapon....……...…….[Rgr]</p><p>Endurance………………………………..............[Rgr]</p><p>Animal Companion…………………….............[Rgr]</p><p>2nd favored enemy: Human +2…………........…….[Rgr]</p><p>Improved Combat Style: Two Weapon... [Rgr]</p><p>Woodland Stride……………………….............[Rgr]</p><p>Sneak Attack +2d6…………….........…………[Rog]</p><p>Trapfinding………………………….............…...[Rog]</p><p>Evasion……………………………...............…….[Rog]</p><p>Trap Sense…………………….............…………[Rog]</p><p>1st Fighter Bonus feat………………….......…[Ftr]</p><p>2nd Fighter Bonus feat…………......………...[Ftr]</p><p></p><p><strong> Feats : </strong></p><p>Combat Expertise (1st feat)</p><p>Power Attack (Human feat)</p><p>Exotic Weapon: Bastard Sword (2nd Feat)</p><p>Improved Sunder (1st Fighter Feat)</p><p>Improved Initiative (2nd Fighter Feat)</p><p>Weapon Focus: Bastard Sword (3rd Feat)</p><p>Quick Draw (4th Feat)</p><p>Improved Critical: Bastard Sword (5th Feat)</p><p></p><p>-------------------------------------------------------</p><p></p><p><strong>Equipment & Gear:</strong> </p><p>Amulet of Health +2…………..…(4,000 GP)</p><p>Boots of Striding and Springing…(5,500 GP)</p><p>Gloves of Dexterity +4…………..(16,000 GP)</p><p>Belt of Giant Strength +4...………(16,000 GP)</p><p>Cloak of Resistance +2…………...(4,000 GP)</p><p></p><p></p><p></p><p><strong>EQUIPMENT WEIGHT: </strong>NA lbs.</p><p><strong>ARMOR WEIGHT: </strong>15 lbs.</p><p><strong>WEAPON WEIGHT: </strong>9.5 lbs.</p><p><strong>TOTAL WEIGHT: </strong>NA lbs.</p><p></p><p><strong>Carrying Capacity</strong> 16 STR <strong>Light: </strong>up to 76 lb. <strong>Medium: </strong>77-153 lb. <strong>Heavy: </strong>154-230 lb.</p><p></p><p></p><p>-------------------------------------------------------</p><p></p><p><strong>Money:</strong> </p><p>PP: </p><p>GP: 3305</p><p>SP: </p><p>CP: </p><p>-------------------------------------------------------</p><p></p><p><strong>Base Speed:</strong> 40 feet <strong>50</strong> (Enchantment)</p><p></p><p><strong>Appearance:</strong></p><p>Eedrick is slightly above average height and build with unkempt black hair that is often left long and untouched. He wears a mustache and beard out of connivance while his beard’s lack of fullness does little for his overall appearance. His eyes are his only feature that most people note with out contempt, as they are a penetrating dark forest green and mimic the colors of the forest he loves so much.</p><p></p><p>His clothing and equipment is functional yet nothing fancy and at the same time most of it is caked in dirt and grim from his travels. His weapons, armor, and anything he counts upon for survival is treated with much more care.</p><p></p><p><strong>Personality:</strong></p><p>Eedrick, his clothing best sums up personality as he generally lacks the concern of what others think of him. He often comes off as gruff and harsh but this is more out of impatience than actually hatred of his fellow countrymen. Eedrick is a true loyalist when it comes to his nation but his lack of patience and his inability to consistently except orders from others makes if hard for his own nation to use his talents. His dislike for the people of country (xxxxxxx) is legendary in the ranks of his own men.</p><p></p><p><strong>Background:</strong> </p><p></p><p>Eedrick grew up common enough, and maybe more common than he should have been considered the connection to royalty in his mother’s blood but that connection is nothing more than a footnote in the eyes of the (queen/emperor) and the commoners through out (xxxxx). Eedrick grew up on the thin strip of land that borders the nations of Degal and Flynn with his family that consisted of his mom and dad, and his younger sister. Traders and trappers by nature his dad was quickly showing him the love of nature that would later shape his life when disaster happened.</p><p></p><p>An unprovoked attack by the (Degal/Flynn),or an unknown third party, raped and pillaged the small sleepy hamlet that Eedrick called home and Eedrick saw all from the protection from a grove of trees in the area. No others are known to have survived this assault as Eedrick was found days later upon one of the local trade routes. The people who found him where horrified to discover his clothing was covered in blood his face an empty expression of emotion. </p><p></p><p>Days later Eedrick finally started to talk about it and soldiers where quickly dispatched to town hamlet only to find the burned out frame of building, a few scattered bodies that the local scavengers had not dragged off, and three shallow graves. Young Eedrick had buried his family.</p><p></p><p>Eedrick was taken to various towns to see if anyone knew of his extended family. Finally someone did and young Eedrick was taken to capital where he was tutored like the children of high society. Other than the schooling he lived poorly with the servants and few if any really took an active interest in him. As he grew older he came to believe more and more that (Degal/Flynn) where behind the raid that has murdered his family. Though still unproven to this day he accepts no other expiation and is often violet with though who do not see it his way.</p><p></p><p>With no family to dedicate himself to he instead dedicate himself to his country in the firm belief that (Degal/Flynn) would never be safe as long as (Degal/Flynn) existed. He tried the standing army but even with his blood connection could not hack it as he was often more interested in causing fighters with visitors from (Degal/Flynn) or plotting some invasion into (Degal/Flynn). His dismissal from the army was not a surprise to anyone and he quickly gathered his belongings and set out for the forests of yesteryear.</p><p> </p><p>With time this lead to the so called “border wars” where he has been responsible for raids into the neighboring country of (Degal/Flynn). Some say the raids are to well stocked and supplied to simply be the working of a single madman and a few loyal followers and that he has the backing of his blood. The (queen/emperor)’s councilors, and the (queen/emperor) him/herself refuse to comment upon his activities and even go as far as to reject the bond that he shares with them.</p></blockquote><p></p>
[QUOTE="Brother Shatterstone, post: 1267325, member: 13442"] [b]Eedrick : Human/Male (Ranger/Rogue/Fighter)[/b] [b]Character Name : [/b] Eedrick of the Blackwoods [b]Character Race : [/b] Human [b]Character Class(es) :[/b] Ranger 7/ Rogue 3/ Fighter 2 [b]Alignment :[/b] Chaotic Good [b]Gender :[/b] Male [b]Age :[/b] 24 [b]Height :[/b] 5’10’’ [b]Weight :[/b] 195 [b]Eyes :[/b] Forest Green [b]Hair :[/b] Black [b]Character Level :[/b] 12 [b]Known Languages :[/b] Common, Elvish, and Dwarven. ------------------------------------------------------- [b]Strength :[/b] 14[b] [18][/b]….....+4…..(6 points, +4 Enchantment) [b]Dexterity :[/b] 16[b] [20][/b]....…+5……(8 points, 4th Level Bonus, +4 Enchantment) [b]Constitution :[/b] 16[b] [18][/b]…+4……(6 points, 8th and 12th level bonus +2 Enchantment) [b]Intelligence :[/b] 14…........+2....(6 points) [b]Wisdom :[/b] 10 …….................(2 points) [b]Charisma :[/b] 10……................(2 points) ------------------------------------------------------- [b]Armor Class :[/b] 23 [ BASE (10) + ARMOR (8) + DEX (5)] [b]Flatfooted Armor Class :[/b] 18 [b]AC Penalty :[/b] -1 [b]Maximum DEX bonus: [/b] 5 [b]Armor Type & Weight: [/b] Light .+3 Mithral Breastplate [30 lbs] (13,200 GP) [+8 Total Armor Bonus] [b]Armor weight : [/b] 15 lbs. [b]Hit Points :[/b] 135 ------------------------------------------------------- [b]Save vs. Fortitude :[/b] 16 [BASE(9) + CON MOD (5) + CLOAK (2)] [b]Save vs. Reflex :[/b] 15 [BASE(8) + DEX MOD (5) + CLOAK (2)] [b]Save vs. Will :[/b] 5 [BASE(3) + WIS MOD (0) + CLOAK (2)] [b]Special Save Notes :[/b] Cloak of Resistance +2 ------------------------------------------------------- [b]Initiative Modifier :[/b] +9 [b]Base Attack Bonus :[/b] +11/+6/+1 [b]Melee Attack Bonus :[/b] +15/+10/+5 [b]Ranged Attack Bonus :[/b] +16/+11/+6 ------------------------------------------------------- [b]Weapons : [/b] [b]Adamantine Bastard Sword +3[/b]/ 1d10 + 5/ x2 (17-20) / slashing / 6 lbs. (21,035 GP) [b]Silver Short Sword +1[/b]/ 1d6 +3 / x2 (19-20) / piercing / 2 lbs. (2,330 GP) [b]Darkwood Mighty Composite Longbow +1 (STR +2)[/b] 1d8+3 / x3 (20) / piercing / 1.5 lbs. (2,630 GP) [b]Weapon weight : [/b] 9.5 lbs. ------------------------------------------------------- [b]Skills : [/b] Name /Total Mod (Ability) # Ranks taken (Max: 15; CC: 7 ½) Points Skills: 67 [Rog] / 77 [Rgr] / 10 [Ftr] Climb* /7 (STR +4)……………………………………...[3 Rog] Disable Device 16 (INT +2) 14…….……………...[14 Rog] Handle Animal /10 (CHA +0) 10………........….[10 Rgr] Heal /15 (WIS +0) 15……………………..........…[15 Rgr] Hide* /20 (DEX +5) 15..………………….......... [1 Rgr]…..[14 Rog] Intimidate /10 (CHA +0) 10………………………...[10 Ftr] Knowledge: Nature /12 (INT +2) 10……….....[10 Rgr] Knowledge: Dungeoneering /4 (INT +2) 2....[2 Rgr] Knowledge: Geography /4 (INT +2) 2…….....[2 Rgr] Listen /10 (WIS +0) 10..…………………..........[10 Rgr] Move Silently* /20 (DEX +5) 15…..……….....[1 Rgr]…...[14 Rog] Search /17 (INT +2) 15…………………….........[1 Rgr]...…[14 Rog] Spot /14 (WIS +0) 14……………………….........[10 Rgr].…[4 Rog] Survival /15 (WIS +0) 15………………….........[15 Rgr] Swim* /7 (STR +4) 3………………………………….[3 Rog] Use Rope /6 (DEX +5) 1……………………………..[1 Rgr] * Armor Check Penalty Applies [CC] Cross Class Skill ------------------------------------------------------- [b] Class/PrC Special Abilities: [/b] 1 Extra Feat……………………………............[Hum] 4 Skill Points at first level…………….….....[Hum] 1 Skill Point/Level…………………..........……[Hum] 1st favored enemy: Elf +4………….......……..[Rgr] Track………………………………...............…….[Rgr] Wild Empathy…………………………..............[Rgr] Combat Style: Two Weapon....……...…….[Rgr] Endurance………………………………..............[Rgr] Animal Companion…………………….............[Rgr] 2nd favored enemy: Human +2…………........…….[Rgr] Improved Combat Style: Two Weapon... [Rgr] Woodland Stride……………………….............[Rgr] Sneak Attack +2d6…………….........…………[Rog] Trapfinding………………………….............…...[Rog] Evasion……………………………...............…….[Rog] Trap Sense…………………….............…………[Rog] 1st Fighter Bonus feat………………….......…[Ftr] 2nd Fighter Bonus feat…………......………...[Ftr] [b] Feats : [/b] Combat Expertise (1st feat) Power Attack (Human feat) Exotic Weapon: Bastard Sword (2nd Feat) Improved Sunder (1st Fighter Feat) Improved Initiative (2nd Fighter Feat) Weapon Focus: Bastard Sword (3rd Feat) Quick Draw (4th Feat) Improved Critical: Bastard Sword (5th Feat) ------------------------------------------------------- [b]Equipment & Gear:[/b] Amulet of Health +2…………..…(4,000 GP) Boots of Striding and Springing…(5,500 GP) Gloves of Dexterity +4…………..(16,000 GP) Belt of Giant Strength +4...………(16,000 GP) Cloak of Resistance +2…………...(4,000 GP) [b]EQUIPMENT WEIGHT: [/b]NA lbs. [b]ARMOR WEIGHT: [/b]15 lbs. [b]WEAPON WEIGHT: [/b]9.5 lbs. [b]TOTAL WEIGHT: [/b]NA lbs. [b]Carrying Capacity[/b] 16 STR [b]Light: [/b]up to 76 lb. [b]Medium: [/b]77-153 lb. [b]Heavy: [/b]154-230 lb. ------------------------------------------------------- [b]Money:[/b] PP: GP: 3305 SP: CP: ------------------------------------------------------- [b]Base Speed:[/b] 40 feet [b]50[/b] (Enchantment) [b]Appearance:[/b] Eedrick is slightly above average height and build with unkempt black hair that is often left long and untouched. He wears a mustache and beard out of connivance while his beard’s lack of fullness does little for his overall appearance. His eyes are his only feature that most people note with out contempt, as they are a penetrating dark forest green and mimic the colors of the forest he loves so much. His clothing and equipment is functional yet nothing fancy and at the same time most of it is caked in dirt and grim from his travels. His weapons, armor, and anything he counts upon for survival is treated with much more care. [b]Personality:[/b] Eedrick, his clothing best sums up personality as he generally lacks the concern of what others think of him. He often comes off as gruff and harsh but this is more out of impatience than actually hatred of his fellow countrymen. Eedrick is a true loyalist when it comes to his nation but his lack of patience and his inability to consistently except orders from others makes if hard for his own nation to use his talents. His dislike for the people of country (xxxxxxx) is legendary in the ranks of his own men. [b]Background:[/b] Eedrick grew up common enough, and maybe more common than he should have been considered the connection to royalty in his mother’s blood but that connection is nothing more than a footnote in the eyes of the (queen/emperor) and the commoners through out (xxxxx). Eedrick grew up on the thin strip of land that borders the nations of Degal and Flynn with his family that consisted of his mom and dad, and his younger sister. Traders and trappers by nature his dad was quickly showing him the love of nature that would later shape his life when disaster happened. An unprovoked attack by the (Degal/Flynn),or an unknown third party, raped and pillaged the small sleepy hamlet that Eedrick called home and Eedrick saw all from the protection from a grove of trees in the area. No others are known to have survived this assault as Eedrick was found days later upon one of the local trade routes. The people who found him where horrified to discover his clothing was covered in blood his face an empty expression of emotion. Days later Eedrick finally started to talk about it and soldiers where quickly dispatched to town hamlet only to find the burned out frame of building, a few scattered bodies that the local scavengers had not dragged off, and three shallow graves. Young Eedrick had buried his family. Eedrick was taken to various towns to see if anyone knew of his extended family. Finally someone did and young Eedrick was taken to capital where he was tutored like the children of high society. Other than the schooling he lived poorly with the servants and few if any really took an active interest in him. As he grew older he came to believe more and more that (Degal/Flynn) where behind the raid that has murdered his family. Though still unproven to this day he accepts no other expiation and is often violet with though who do not see it his way. With no family to dedicate himself to he instead dedicate himself to his country in the firm belief that (Degal/Flynn) would never be safe as long as (Degal/Flynn) existed. He tried the standing army but even with his blood connection could not hack it as he was often more interested in causing fighters with visitors from (Degal/Flynn) or plotting some invasion into (Degal/Flynn). His dismissal from the army was not a surprise to anyone and he quickly gathered his belongings and set out for the forests of yesteryear. With time this lead to the so called “border wars” where he has been responsible for raids into the neighboring country of (Degal/Flynn). Some say the raids are to well stocked and supplied to simply be the working of a single madman and a few loyal followers and that he has the backing of his blood. The (queen/emperor)’s councilors, and the (queen/emperor) him/herself refuse to comment upon his activities and even go as far as to reject the bond that he shares with them. [/QUOTE]
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