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General Tabletop Discussion
*Dungeons & Dragons
Experienced DMs, how useful is the 2024 DMG to you?
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<blockquote data-quote="Ruin Explorer" data-source="post: 9503748" data-attributes="member: 18"><p>I think there's a pretty clear difference between organised advice on a subject by essentially a single voice, with a consistent approach (which, as I understand it, is how DMG 2024 does it) and a random generation system. It's much more useful to a new DM (and sometimes even to an experienced one) to read advice that's consistent in that way, and think on it, than to get a ton of brief or sometimes very lengthy, conflicting, often intentionally "controversial" or gonzo-style-written or overstated advice from the internet. Plus WotC would prefer it if you weren't being pitched on other systems at the time, which a lot of DM advice will do!</p><p></p><p>I agree with what you want to be see, to be clear - but I think some of that goes in the DMG that is the "true" DMG (and indeed has), and some of it can be in later books, whether it's a DMG2 like 4E, or Tasha's or w/e.</p><p></p><p>EDIT - And re: "greater detail", yeah that's part of the problem. Advice for new DMs doesn't benefit from huge detail in a lot of cases. I've seen some really good essays on how to DM, but a lot of them are like, crazy numbers of words, high reading level (which not all the people reading the DMG will have), often intentionally rather obscurantist or nerd-referential, and generally not designed as like, an actual resource, as much as a discussion. And some will have suggestions that are just not likely to work for new DMs.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 9503748, member: 18"] I think there's a pretty clear difference between organised advice on a subject by essentially a single voice, with a consistent approach (which, as I understand it, is how DMG 2024 does it) and a random generation system. It's much more useful to a new DM (and sometimes even to an experienced one) to read advice that's consistent in that way, and think on it, than to get a ton of brief or sometimes very lengthy, conflicting, often intentionally "controversial" or gonzo-style-written or overstated advice from the internet. Plus WotC would prefer it if you weren't being pitched on other systems at the time, which a lot of DM advice will do! I agree with what you want to be see, to be clear - but I think some of that goes in the DMG that is the "true" DMG (and indeed has), and some of it can be in later books, whether it's a DMG2 like 4E, or Tasha's or w/e. EDIT - And re: "greater detail", yeah that's part of the problem. Advice for new DMs doesn't benefit from huge detail in a lot of cases. I've seen some really good essays on how to DM, but a lot of them are like, crazy numbers of words, high reading level (which not all the people reading the DMG will have), often intentionally rather obscurantist or nerd-referential, and generally not designed as like, an actual resource, as much as a discussion. And some will have suggestions that are just not likely to work for new DMs. [/QUOTE]
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Experienced DMs, how useful is the 2024 DMG to you?
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