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Experiences DMing Savage Tide [Adventures, Spoilers, Forked from Gargantuan Eel]
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<blockquote data-quote="blargney the second" data-source="post: 4461487" data-attributes="member: 14678"><p>Start: There Is No Honor</p><p>End: After we finish Tides of Dread</p><p>Setting: Xen'drik in Eberron. Sasserine is folded into Stormreach, Isle of Dread is in the group of islands off Xen'drik's northwest coast.</p><p></p><p>Coolest events: Here There Be Monsters had a couple of great moments by my players. A PC was plummeting to his death from the rickety lift trap on the cliffside path when he was saved by an ally who jumped off the lower cliff, caught him in mid-air, and used a featherfall talisman to slow them down. Later on in the temple of Demogorgon half the party got charmed by the bone naga, and the charmees were brilliant! They actually defended the naga while trying to knock out the others.</p><p></p><p>Modifications: The Inspired are making the shadow pearls using materials made by daelkyr abominations under the Isle of Dread. They are using the savage tide to power rituals to bring Dal Quor into alignment with Eberron (either temporarily or permanently, I haven't decided). The Mourning was actually their first experiment, done by using several pearls simultaneously around Cyre. A few quori managed to transition at that time. Although the dragons of Argonessen can't see into Sarlona, they've caught some snippets of information about the Isle of Dread. They replace Malcanthet in my adventures.</p><p></p><p>The Crimson Fleet are privateers based in Dar Qat on the west coast of Xen'drik. They are sent to destroy Farshore because it's going to bring too much traffic too close to the secret Sarlonan outpost and much too close to the pearl operation on the Isle of Dread. During the Farshore invasion the yuan-ti will be replaced with Sarlonan ogre mages, the flesh golems will be astral constructs, and Vanthus is going to be some sort of half-Quori experiment. Toss in a couple Inspired shock troopers for good measure, and away we go.</p></blockquote><p></p>
[QUOTE="blargney the second, post: 4461487, member: 14678"] Start: There Is No Honor End: After we finish Tides of Dread Setting: Xen'drik in Eberron. Sasserine is folded into Stormreach, Isle of Dread is in the group of islands off Xen'drik's northwest coast. Coolest events: Here There Be Monsters had a couple of great moments by my players. A PC was plummeting to his death from the rickety lift trap on the cliffside path when he was saved by an ally who jumped off the lower cliff, caught him in mid-air, and used a featherfall talisman to slow them down. Later on in the temple of Demogorgon half the party got charmed by the bone naga, and the charmees were brilliant! They actually defended the naga while trying to knock out the others. Modifications: The Inspired are making the shadow pearls using materials made by daelkyr abominations under the Isle of Dread. They are using the savage tide to power rituals to bring Dal Quor into alignment with Eberron (either temporarily or permanently, I haven't decided). The Mourning was actually their first experiment, done by using several pearls simultaneously around Cyre. A few quori managed to transition at that time. Although the dragons of Argonessen can't see into Sarlona, they've caught some snippets of information about the Isle of Dread. They replace Malcanthet in my adventures. The Crimson Fleet are privateers based in Dar Qat on the west coast of Xen'drik. They are sent to destroy Farshore because it's going to bring too much traffic too close to the secret Sarlonan outpost and much too close to the pearl operation on the Isle of Dread. During the Farshore invasion the yuan-ti will be replaced with Sarlonan ogre mages, the flesh golems will be astral constructs, and Vanthus is going to be some sort of half-Quori experiment. Toss in a couple Inspired shock troopers for good measure, and away we go. [/QUOTE]
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