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Experiences with a PC garrote weapon?
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<blockquote data-quote="Jediking" data-source="post: 8004790" data-attributes="member: 6803126"><p>Seems pretty straight-forward based on the Ettercap and Ghauld statblocks.</p><p>I allow any creature weapons (eg. Kuo-Toa's <em>Pincer Staff</em> or Lizardfolk's <em>Spiked Shield</em>) in my own games to be used by PCs, but class them as <em>exotic</em> weapons. Characters can gain proficiency in <em>exotic weapons</em> through the Weapon Master feat, retraining any skill proficiency, or through in-game play.</p><p></p><p>As far as using a Garrote as a standard weapon, it is simple enough to extract the stats and let your Bard have a use to bring piano wire. Sure there are creative ways to use it, but it won't break your game to allow it be used freely.</p><p></p><p>Martial Melee Weapon</p><p>Garrote, 1d4 bludgeoning, 1lb, two-handed, finesse, special</p><p></p><p>Special: to use this weapon you must have advantage on the attack roll against a creature your size or smaller. On a hit, the target is grappled (escape DC = 8+proficiency bonus+Str or Dex mod). Until this grapple ends, the target can't breathe and you have advantage on attack rolls against it.</p></blockquote><p></p>
[QUOTE="Jediking, post: 8004790, member: 6803126"] Seems pretty straight-forward based on the Ettercap and Ghauld statblocks. I allow any creature weapons (eg. Kuo-Toa's [I]Pincer Staff[/I] or Lizardfolk's [I]Spiked Shield[/I]) in my own games to be used by PCs, but class them as [I]exotic[/I] weapons. Characters can gain proficiency in [I]exotic weapons[/I] through the Weapon Master feat, retraining any skill proficiency, or through in-game play. As far as using a Garrote as a standard weapon, it is simple enough to extract the stats and let your Bard have a use to bring piano wire. Sure there are creative ways to use it, but it won't break your game to allow it be used freely. Martial Melee Weapon Garrote, 1d4 bludgeoning, 1lb, two-handed, finesse, special Special: to use this weapon you must have advantage on the attack roll against a creature your size or smaller. On a hit, the target is grappled (escape DC = 8+proficiency bonus+Str or Dex mod). Until this grapple ends, the target can't breathe and you have advantage on attack rolls against it. [/QUOTE]
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