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Experiences with a PC garrote weapon?
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<blockquote data-quote="Quickleaf" data-source="post: 8005467" data-attributes="member: 20323"><p>Agreed. A slight uptick in complexity/resolution time for a garrote is fine (especially if it's not able to be used with just advantage), but I definitely want to avoid big increases in handling time. </p><p></p><p></p><p>I realize it's a big "well, it depends" kind of question. Thanks for bearing with me as I try to wrap my head around how it would actually play at the table.</p><p></p><p>Let's assume this is a situation where getting to the surface to get air and then diving back down either isn't feasible (maybe the surface of the river is covered in burning oil) or it isn't desirable (trying to avoid detection while infiltrating). So with that bit out of the way...</p><p></p><p>Sounds like you're saying... (1) The PCs could start in exploration mode, with minutes of breath. (2) Then, when they encounter a crocodile and enter combat they <em>switch </em>to having just rounds of breath – such that the lowest Constitution PC becomes the determining factor in how long they have to resolve the combat. If there's a PC with a 10-11 Con, for example, they have 1 round in which to defeat the crocodile or else that PC drops to 0 hit points. (3) And then, assuming they've successfully overcome the combat, they may continue exploring, switching <em>back </em>to minutes of breath & deducting the number of rounds they were in combat from that total number of minutes.</p><p></p><p>Is that right?</p></blockquote><p></p>
[QUOTE="Quickleaf, post: 8005467, member: 20323"] Agreed. A slight uptick in complexity/resolution time for a garrote is fine (especially if it's not able to be used with just advantage), but I definitely want to avoid big increases in handling time. I realize it's a big "well, it depends" kind of question. Thanks for bearing with me as I try to wrap my head around how it would actually play at the table. Let's assume this is a situation where getting to the surface to get air and then diving back down either isn't feasible (maybe the surface of the river is covered in burning oil) or it isn't desirable (trying to avoid detection while infiltrating). So with that bit out of the way... Sounds like you're saying... (1) The PCs could start in exploration mode, with minutes of breath. (2) Then, when they encounter a crocodile and enter combat they [I]switch [/I]to having just rounds of breath – such that the lowest Constitution PC becomes the determining factor in how long they have to resolve the combat. If there's a PC with a 10-11 Con, for example, they have 1 round in which to defeat the crocodile or else that PC drops to 0 hit points. (3) And then, assuming they've successfully overcome the combat, they may continue exploring, switching [I]back [/I]to minutes of breath & deducting the number of rounds they were in combat from that total number of minutes. Is that right? [/QUOTE]
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Experiences with a PC garrote weapon?
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