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Experiences with In the Belly of the Beast [spoilers]
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<blockquote data-quote="Thengil" data-source="post: 1733478" data-attributes="member: 1340"><p>I ran this adventure for two of my players in our Freeport campaign (one of those nights when only a few players can show up) and we had a lot of fun with it. Since we were on a tight time schedule I probably rushed things a bit to be able to run it in one evening, which led to less NPC interaction than I would have preferred.</p><p></p><p>Also, I switched the Iron Ring leader to be an old enemy (a merchant who sold them a fake treasure map that led them into a deadly ambush) of the PCs, which may have been a not-so-wise move, since the elf pirate PC has a bit of a temper and swiftly promised to cut off the slaver's head as soon as they got out of the mess they were in. This of course led to the players wiping out the slavers as soon as they could (they WERE ambushed by the slavers I must add in their defense), and since neither the necromancer nor the female Orc leader survived the subsequent events the PCs were a bit short on allies in the final fight.</p><p></p><p>They made it out though, even if both PCs were down to single-digit hit points by then. On the other hand I can't say that's not how most adventures end in our campaign... The only NPC that survived was Ironcrow - mostly because he behaved rather cowardly in the final fight, and because the PCs rather liked him.</p></blockquote><p></p>
[QUOTE="Thengil, post: 1733478, member: 1340"] I ran this adventure for two of my players in our Freeport campaign (one of those nights when only a few players can show up) and we had a lot of fun with it. Since we were on a tight time schedule I probably rushed things a bit to be able to run it in one evening, which led to less NPC interaction than I would have preferred. Also, I switched the Iron Ring leader to be an old enemy (a merchant who sold them a fake treasure map that led them into a deadly ambush) of the PCs, which may have been a not-so-wise move, since the elf pirate PC has a bit of a temper and swiftly promised to cut off the slaver's head as soon as they got out of the mess they were in. This of course led to the players wiping out the slavers as soon as they could (they WERE ambushed by the slavers I must add in their defense), and since neither the necromancer nor the female Orc leader survived the subsequent events the PCs were a bit short on allies in the final fight. They made it out though, even if both PCs were down to single-digit hit points by then. On the other hand I can't say that's not how most adventures end in our campaign... The only NPC that survived was Ironcrow - mostly because he behaved rather cowardly in the final fight, and because the PCs rather liked him. [/QUOTE]
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