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Experiences with Plant Growth?
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<blockquote data-quote="Blue" data-source="post: 8482535" data-attributes="member: 20564"><p>I've used it as both player and DM. It's situational but very powerful. Basically anyone can use the paths, so if the enemy rushes up and is intermingled with the party there's no usage for it. However, slowing up a bunch of melee-only opponents, splitting opponents into multiple waves, making sure an opponent can't escape or greatly enhancing your ability to do so - all work well. Just watch out inadvertently helping opponents - blocking your melee characters from getting to a tough opponent with range, or trapping the party in a small clear spot against foes with area-of-effect.</p><p></p><p>As a side note, it can pair well with other spells, like casting Fear to get foes disengaged witht he party, and next round after they've run trapping them ina plant growth. Can't get far enough to break line-of-sight so no saves.</p></blockquote><p></p>
[QUOTE="Blue, post: 8482535, member: 20564"] I've used it as both player and DM. It's situational but very powerful. Basically anyone can use the paths, so if the enemy rushes up and is intermingled with the party there's no usage for it. However, slowing up a bunch of melee-only opponents, splitting opponents into multiple waves, making sure an opponent can't escape or greatly enhancing your ability to do so - all work well. Just watch out inadvertently helping opponents - blocking your melee characters from getting to a tough opponent with range, or trapping the party in a small clear spot against foes with area-of-effect. As a side note, it can pair well with other spells, like casting Fear to get foes disengaged witht he party, and next round after they've run trapping them ina plant growth. Can't get far enough to break line-of-sight so no saves. [/QUOTE]
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Experiences with Plant Growth?
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