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<blockquote data-quote="Remathilis" data-source="post: 5039441" data-attributes="member: 7635"><p>So one of my PCs in my Pathfinder game is going to discover his +1 bastard sword isn't just a beat-up old magic-item; its a near-divine relic which needs to be restored. I want him to keep the weapon and slowly work on releasing its powers, till its restored (at high level) to the kickass weapon it is. (In reality, its based on Ravenloft's Sunsword, see below). </p><p></p><p>I'm not yet sure how to do it.</p><p></p><p>I'm considering Weapons of Legacy; it fits the model I'm aiming for and Expedition to Castle Ravenloft did a lot of heavy-lifting for me when they wrote up the Sunsword like that (which I will modify and use for my own purposes), but I've heard all manner of negative things about it (to be honest, the rules could be a LOT clearer, especially in relation to lesser/greater aspects).</p><p></p><p>Specifically, I'm unsure the weapon will be properly balanced against normal magical items found, especially at high-levels. I'm worried the Personal Costs and Ritual Costs will drive the player away from it (currently, a -3 to skills and loss of 16 hp by 20th level). I'm afraid forging a +10 (+5 keen, holy, flaming-burst) weapon might be a whole-lot easier and more beneficial in the long-run. </p><p></p><p>So I'm interested in hearing personal experiences with WoL OR alternative methods of letting this sword grow with the PC (gaining sunblade-like powers along the way). All suggestions are welcome. </p><p></p><p>Thanks</p></blockquote><p></p>
[QUOTE="Remathilis, post: 5039441, member: 7635"] So one of my PCs in my Pathfinder game is going to discover his +1 bastard sword isn't just a beat-up old magic-item; its a near-divine relic which needs to be restored. I want him to keep the weapon and slowly work on releasing its powers, till its restored (at high level) to the kickass weapon it is. (In reality, its based on Ravenloft's Sunsword, see below). I'm not yet sure how to do it. I'm considering Weapons of Legacy; it fits the model I'm aiming for and Expedition to Castle Ravenloft did a lot of heavy-lifting for me when they wrote up the Sunsword like that (which I will modify and use for my own purposes), but I've heard all manner of negative things about it (to be honest, the rules could be a LOT clearer, especially in relation to lesser/greater aspects). Specifically, I'm unsure the weapon will be properly balanced against normal magical items found, especially at high-levels. I'm worried the Personal Costs and Ritual Costs will drive the player away from it (currently, a -3 to skills and loss of 16 hp by 20th level). I'm afraid forging a +10 (+5 keen, holy, flaming-burst) weapon might be a whole-lot easier and more beneficial in the long-run. So I'm interested in hearing personal experiences with WoL OR alternative methods of letting this sword grow with the PC (gaining sunblade-like powers along the way). All suggestions are welcome. Thanks [/QUOTE]
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