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Experiences with Weapons of Legacy
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<blockquote data-quote="Dausuul" data-source="post: 5039778" data-attributes="member: 58197"><p>The fundamental fail of Weapons of Legacy was this:</p><p></p><p><strong>The Problem:</strong> Because of the way wealth by level works, PCs tend not to stick with the same weapon; they swap out any time they get a chance at a better one.</p><p></p><p><strong>The Solution:</strong> Create weapons that are cheap enough to give to low-level characters, level up along with their wielders, yet are balanced at their original price (plus a few relatively small ritual costs) due to feat costs and stat penalties.</p><p></p><p><strong>The Problem With The Solution:</strong> If the weapon is balanced at its original price, that means it <em>has</em> to be weaker than a higher-priced weapon available later on. If you're a 3E weapon-user, your weapon is your absolute top priority; you can expect to invest (IME) about 50% of your WBL in it. Using a Weapon of Legacy means you are denied the chance to make such an investment, which is a major penalty in itself.</p><p></p><p>Weapons of Legacy <em>could</em> have worked, if the designers had bit the bullet and applied a suitable gold-piece cost; make it so the price you pay for a ritual to improve your Weapon of Legacy is comparable to the price you'd pay to upgrade a regular weapon of similar level. Make sure the upgrades are sensible ones that a real weapon-user might find attractive. Then adjust the price downward somewhat, or throw in a few extras, to account for the loss of flexibility.</p><p></p><p>Something like this:</p><p></p><p><strong>Sword of Frosty Death (8,000 gp)</strong></p><p>When found, the <em>sword of frosty death</em> is a <em>+1 frost greatsword</em>. The wielder can gain the ability to use it as a more powerful weapon by making offerings of silver and white gems to the mighty snow demons. The rituals to improve it are as follows:</p><p></p><ul> <li data-xf-list-type="ul"><strong>First Rite</strong>: Sacrifice 24,000 gp worth of silver and gems. While you wield it, the <em>sword</em> is now a <em>+3 frost greatsword</em>; you gain cold resistance 10; and you can ignore terrain penalties due to snow and ice.</li> <li data-xf-list-type="ul"><strong>Second Rite</strong>: Sacrifice 40,000 gp worth of silver and gems. While you wield it, the <em>sword</em> is now a <em>+5 frost greatsword</em>; your cold resistance increases to 20; and you can cast <em>wall of ice</em> once per day as a sorceror of your level.</li> <li data-xf-list-type="ul"><strong>Third Rite</strong>: Sacrifice 56,000 gp worth of silver and gems. While you wield it, the <em>sword</em> is now a <em>+5 keen icy burst greatsword</em>; your cold resistance increases to 30; and you can cast <em>freezing sphere</em> once per day as a sorceror of your level.</li> <li data-xf-list-type="ul"><strong>Fourth Rite</strong>: Sacrifice 72,000 gp worth of silver and gems. While you wield it, the <em>sword</em> is now a <em>+5 keen icy burst greatsword of wounding</em>; you are immune to cold; you can cast <em>polar ray</em> once per day as a sorceror of your level; and once per year you can cast <em>summon deranged mutant killer monster snow goon</em> (see Spells of Legacy).</li> </ul></blockquote><p></p>
[QUOTE="Dausuul, post: 5039778, member: 58197"] The fundamental fail of Weapons of Legacy was this: [B]The Problem:[/B] Because of the way wealth by level works, PCs tend not to stick with the same weapon; they swap out any time they get a chance at a better one. [B]The Solution:[/B] Create weapons that are cheap enough to give to low-level characters, level up along with their wielders, yet are balanced at their original price (plus a few relatively small ritual costs) due to feat costs and stat penalties. [B]The Problem With The Solution:[/B] If the weapon is balanced at its original price, that means it [I]has[/I] to be weaker than a higher-priced weapon available later on. If you're a 3E weapon-user, your weapon is your absolute top priority; you can expect to invest (IME) about 50% of your WBL in it. Using a Weapon of Legacy means you are denied the chance to make such an investment, which is a major penalty in itself. Weapons of Legacy [I]could[/I] have worked, if the designers had bit the bullet and applied a suitable gold-piece cost; make it so the price you pay for a ritual to improve your Weapon of Legacy is comparable to the price you'd pay to upgrade a regular weapon of similar level. Make sure the upgrades are sensible ones that a real weapon-user might find attractive. Then adjust the price downward somewhat, or throw in a few extras, to account for the loss of flexibility. Something like this: [B]Sword of Frosty Death (8,000 gp)[/B] When found, the [I]sword of frosty death[/I] is a [I]+1 frost greatsword[/I]. The wielder can gain the ability to use it as a more powerful weapon by making offerings of silver and white gems to the mighty snow demons. The rituals to improve it are as follows: [LIST] [*][B]First Rite[/B]: Sacrifice 24,000 gp worth of silver and gems. While you wield it, the [I]sword[/I] is now a [I]+3 frost greatsword[/I]; you gain cold resistance 10; and you can ignore terrain penalties due to snow and ice. [*][B]Second Rite[/B]: Sacrifice 40,000 gp worth of silver and gems. While you wield it, the [I]sword[/I] is now a [I]+5 frost greatsword[/I]; your cold resistance increases to 20; and you can cast [I]wall of ice[/I] once per day as a sorceror of your level. [*][B]Third Rite[/B]: Sacrifice 56,000 gp worth of silver and gems. While you wield it, the [I]sword[/I] is now a [I]+5 keen icy burst greatsword[/I]; your cold resistance increases to 30; and you can cast [I]freezing sphere[/I] once per day as a sorceror of your level. [*][B]Fourth Rite[/B]: Sacrifice 72,000 gp worth of silver and gems. While you wield it, the [I]sword[/I] is now a [I]+5 keen icy burst greatsword of wounding[/I]; you are immune to cold; you can cast [I]polar ray[/I] once per day as a sorceror of your level; and once per year you can cast [I]summon deranged mutant killer monster snow goon[/I] (see Spells of Legacy). [/LIST] [/QUOTE]
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