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Experiencing the fiction in RPG play
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<blockquote data-quote="Nagol" data-source="post: 7820115" data-attributes="member: 23935"><p>If you want the player's choices to be meaningful, yes. The player choices matter not just the choices they make in how they react to the environment, but the choices they make wrt the PCs in the environment. If I offer a game and the player know solving mysteries are going to be important and all those players decide to bring in combat machines with little to no mystery solving capability then they are in for a very hard time. My campaign won't suddenly change to a combat solution campaign. </p><p></p><p></p><p></p><p>Sure, I care and in many systems I run, the players get input into elements inside the fiction. But, I won't bend a scenario to compensate for the choices they made. The choices the players make have meaning and consequence. If I bend situations to negate that consequence, I invalidate those choices.</p><p></p><p></p><p></p><p>Again, yes. Because a tailored campaign is more likely to run on rails because the GM has already shown my choices don't matter.</p></blockquote><p></p>
[QUOTE="Nagol, post: 7820115, member: 23935"] If you want the player's choices to be meaningful, yes. The player choices matter not just the choices they make in how they react to the environment, but the choices they make wrt the PCs in the environment. If I offer a game and the player know solving mysteries are going to be important and all those players decide to bring in combat machines with little to no mystery solving capability then they are in for a very hard time. My campaign won't suddenly change to a combat solution campaign. Sure, I care and in many systems I run, the players get input into elements inside the fiction. But, I won't bend a scenario to compensate for the choices they made. The choices the players make have meaning and consequence. If I bend situations to negate that consequence, I invalidate those choices. Again, yes. Because a tailored campaign is more likely to run on rails because the GM has already shown my choices don't matter. [/QUOTE]
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