Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Experimental play: non-party structure
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="takyris" data-source="post: 1721515" data-attributes="member: 5171"><p>Here's an idea, for what it's worth. This would work better in a more drama-minded RP group, a group whose members are former drama or improv folks than number-crunchers. It is also fairly important that the group be firmly out of the "Beat the DM" mindset.</p><p></p><p>Make decent NPC cards -- like you'd make for yourself in a game you prepped, only on index cards, and with a few important stats, like:</p><p></p><p>"Guard Number One: Slow-witted but methodical, loves to quote rules, generally annoying, even to the other guard. If PCs are nice, no help whatsoever. If PCs are rude, will bring up "Wizard guy who was here yesterday" as an example of people who "Have made right preparations to get invited." Wizard is red-robed man with gold skullcap.</p><p></p><p>Sense Motive +6, Opposes Intimidate with +4 check."</p><p></p><p>Then, when the PCs in that scene come to the door of the building, you say, "You see a pair of guards standing before the door. They're wearing the royal colors and well-polished breastplates and holding halberds. One of them is thin and has a big mustache, while the other is fairly hefty and looks sort of dazed." As the players think about options briefly, you toss the cards to players who aren't in the scene. They get to play the NPCs.</p><p></p><p>(Of course, players doing something big out-of-game, like levelling their character or recalculating encumbrance after making a bunch of purchases, should do that instead. This is just to keep 'em from getting bored.)</p></blockquote><p></p>
[QUOTE="takyris, post: 1721515, member: 5171"] Here's an idea, for what it's worth. This would work better in a more drama-minded RP group, a group whose members are former drama or improv folks than number-crunchers. It is also fairly important that the group be firmly out of the "Beat the DM" mindset. Make decent NPC cards -- like you'd make for yourself in a game you prepped, only on index cards, and with a few important stats, like: "Guard Number One: Slow-witted but methodical, loves to quote rules, generally annoying, even to the other guard. If PCs are nice, no help whatsoever. If PCs are rude, will bring up "Wizard guy who was here yesterday" as an example of people who "Have made right preparations to get invited." Wizard is red-robed man with gold skullcap. Sense Motive +6, Opposes Intimidate with +4 check." Then, when the PCs in that scene come to the door of the building, you say, "You see a pair of guards standing before the door. They're wearing the royal colors and well-polished breastplates and holding halberds. One of them is thin and has a big mustache, while the other is fairly hefty and looks sort of dazed." As the players think about options briefly, you toss the cards to players who aren't in the scene. They get to play the NPCs. (Of course, players doing something big out-of-game, like levelling their character or recalculating encumbrance after making a bunch of purchases, should do that instead. This is just to keep 'em from getting bored.) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Experimental play: non-party structure
Top