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Expert Classes - Feats Discussion
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<blockquote data-quote="Pauln6" data-source="post: 8798885" data-attributes="member: 6777422"><p>Ritual Caster is the only significant disappointment. I have seen a couple of characters take this feat. One was a high level fighter, low level bard who was obsessed with prophecy and learned all the clerical divination rituals, the other was a tome warlock who just wanted to know more spells to add more utility. Nobody was crying that the feat made these characters too powerful or too versatile. Neither player was clamouring for faster rituals, although I'm sure they would not object. The changes feel unnecessarily harsh to fix a problem that is only a problem on paper and risks impacting niche builds for groups that don't want combat magic to be a focus of their campaign. Even if the number of rituals known at higher levels were to be capped e.g. at X character level, learn another ritual of X level or lower, it would just about fulfil its old purpose</p></blockquote><p></p>
[QUOTE="Pauln6, post: 8798885, member: 6777422"] Ritual Caster is the only significant disappointment. I have seen a couple of characters take this feat. One was a high level fighter, low level bard who was obsessed with prophecy and learned all the clerical divination rituals, the other was a tome warlock who just wanted to know more spells to add more utility. Nobody was crying that the feat made these characters too powerful or too versatile. Neither player was clamouring for faster rituals, although I'm sure they would not object. The changes feel unnecessarily harsh to fix a problem that is only a problem on paper and risks impacting niche builds for groups that don't want combat magic to be a focus of their campaign. Even if the number of rituals known at higher levels were to be capped e.g. at X character level, learn another ritual of X level or lower, it would just about fulfil its old purpose [/QUOTE]
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