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<blockquote data-quote="Ruin Explorer" data-source="post: 8784759" data-attributes="member: 18"><p>I'd agree if it was mind control, and/or the DM had to absolutely do it no matter what, but I strongly disagree given the extensive language around how that works. If it would be that hard, the DM could already rule it out.</p><p></p><p>I don't think you can do that. If you're already in combat unless the DM thinks it's in the monster's interest to stop, the text is very clear that they should simply disallow it. A hostile animal makes complete sense, frankly. DC10 is about right for convincing an animal to not attack with animal handling. This assumes it's merely "hostile", which let's be real, is different to "in combat". Like with a bear or a mountain lion, if you spot it before it attacks, it's often fairly easy to drive it away. But if it's snuck up on you and is trying to kill you by the time you notice it, it's going to be a hell of a lot harder.</p><p></p><p>They do kind of need some Skill Challenge-type rules though.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 8784759, member: 18"] I'd agree if it was mind control, and/or the DM had to absolutely do it no matter what, but I strongly disagree given the extensive language around how that works. If it would be that hard, the DM could already rule it out. I don't think you can do that. If you're already in combat unless the DM thinks it's in the monster's interest to stop, the text is very clear that they should simply disallow it. A hostile animal makes complete sense, frankly. DC10 is about right for convincing an animal to not attack with animal handling. This assumes it's merely "hostile", which let's be real, is different to "in combat". Like with a bear or a mountain lion, if you spot it before it attacks, it's often fairly easy to drive it away. But if it's snuck up on you and is trying to kill you by the time you notice it, it's going to be a hell of a lot harder. They do kind of need some Skill Challenge-type rules though. [/QUOTE]
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