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General Tabletop Discussion
*Pathfinder & Starfinder
expertise and second implement
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<blockquote data-quote="evilbob" data-source="post: 4707423" data-attributes="member: 9789"><p>I plan on giving my wizard Second Implement at paragon level, and I would like to avoid having to pay a double feat tax to fix the math in the game with Implement Expertise (since I'll already be paying for two weapons just to enjoy the feat and its abilities). Assuming that it works the way we all think it works at this point (one implement type only per feat), and assuming that it is not houseruled, I wanted to make sure the following was valid, so that I could take Implement Expertise once (for staffs) and not twice (for orbs).</p><p></p><p>You have to be wielding an orb to gain the ability to use the implement class feature, but nothing specifies that you have to actually use the orb to cast the power that the class feature effects, correct? So I could use a staff to cast Sleep (or whatever), but then as a free action so long as I am also wielding the orb, I can then use the orb to give a penalty to saves for the creature effected by Sleep, correct? (I think this makes sense and isn't even bending the rules, but I wanted to see what others thought.)</p><p></p><p>Additionally, there is still nothing that requires an item to be wielded (or frankly, worn, or anything other than on your person) when it comes to daily item powers, correct? So I could also use a static orb power - like from the Orb of Ultimate Imposition or the Orb of Karmic Resonance, both of which do not include "using this orb" or "with this orb" as part of their description, as so many other orbs do - as a free action even if the power in question was not used through that orb, right? (In fact, both of them would likely trigger long after the power was cast.)</p><p></p><p>In other words, I could purchase the lowest level Orb of Karmic Resonance (level 13), wield it, and gain the benefit of the orb implement mastery feature and this item's daily power without actually having to cast through the thing, thus avoiding requiring another Implement Expertise feat (tax). Thoughts?</p></blockquote><p></p>
[QUOTE="evilbob, post: 4707423, member: 9789"] I plan on giving my wizard Second Implement at paragon level, and I would like to avoid having to pay a double feat tax to fix the math in the game with Implement Expertise (since I'll already be paying for two weapons just to enjoy the feat and its abilities). Assuming that it works the way we all think it works at this point (one implement type only per feat), and assuming that it is not houseruled, I wanted to make sure the following was valid, so that I could take Implement Expertise once (for staffs) and not twice (for orbs). You have to be wielding an orb to gain the ability to use the implement class feature, but nothing specifies that you have to actually use the orb to cast the power that the class feature effects, correct? So I could use a staff to cast Sleep (or whatever), but then as a free action so long as I am also wielding the orb, I can then use the orb to give a penalty to saves for the creature effected by Sleep, correct? (I think this makes sense and isn't even bending the rules, but I wanted to see what others thought.) Additionally, there is still nothing that requires an item to be wielded (or frankly, worn, or anything other than on your person) when it comes to daily item powers, correct? So I could also use a static orb power - like from the Orb of Ultimate Imposition or the Orb of Karmic Resonance, both of which do not include "using this orb" or "with this orb" as part of their description, as so many other orbs do - as a free action even if the power in question was not used through that orb, right? (In fact, both of them would likely trigger long after the power was cast.) In other words, I could purchase the lowest level Orb of Karmic Resonance (level 13), wield it, and gain the benefit of the orb implement mastery feature and this item's daily power without actually having to cast through the thing, thus avoiding requiring another Implement Expertise feat (tax). Thoughts? [/QUOTE]
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