Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Expertise Dice Not Necessarily Fighter Exclusive
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ahnehnois" data-source="post: 5996018" data-attributes="member: 17106"><p>Well, what D&D has been evolving towards, and what 3e really wanted to be, is a system where this is not the case, where nothing is exclusive. 3e has so many feats, skills, and alt class features that what your class choice is doesn't limit you much. But it's still there, and the classes as they're constructed make building your chosen character a lot harder than it needs to be.</p><p></p><p></p><p>To address both points, I think the next logical evolution of D&D would have been to make it not quite a classless system but a "class enabled" system. Break the system down so every character ability gained through levels can be seen as a skill (a dimensional commodity) or a feat (anything without a numbered bonus). Base attack, saves, and the like become skills. Spells and class abilities become feats.</p><p></p><p>Then craft classes/themes/specialties/etc. out of them. Thus, if you don't want to comb through twenty books picking feats, just play a standard build with all the choices made for you. A fighter simply has some maxed weapon skills, fort/con saves, etc., while a wizard gets the fireball and haste chains of feats and a nice bonus on Knowledge Arcana. That way beginners don't have to learn complex character customization, and people who don't like 3e style character building don't have to spend time on it.</p><p></p><p>The is sort of like what the early 5e buzz made it sound like the game would be, but it doesn't live up to that, and every new thing we see seems to be stepping farther and farther away from this approach. Making CS dice more generic would be an incrementally positive step, albeit not nearly enough of one.</p></blockquote><p></p>
[QUOTE="Ahnehnois, post: 5996018, member: 17106"] Well, what D&D has been evolving towards, and what 3e really wanted to be, is a system where this is not the case, where nothing is exclusive. 3e has so many feats, skills, and alt class features that what your class choice is doesn't limit you much. But it's still there, and the classes as they're constructed make building your chosen character a lot harder than it needs to be. To address both points, I think the next logical evolution of D&D would have been to make it not quite a classless system but a "class enabled" system. Break the system down so every character ability gained through levels can be seen as a skill (a dimensional commodity) or a feat (anything without a numbered bonus). Base attack, saves, and the like become skills. Spells and class abilities become feats. Then craft classes/themes/specialties/etc. out of them. Thus, if you don't want to comb through twenty books picking feats, just play a standard build with all the choices made for you. A fighter simply has some maxed weapon skills, fort/con saves, etc., while a wizard gets the fireball and haste chains of feats and a nice bonus on Knowledge Arcana. That way beginners don't have to learn complex character customization, and people who don't like 3e style character building don't have to spend time on it. The is sort of like what the early 5e buzz made it sound like the game would be, but it doesn't live up to that, and every new thing we see seems to be stepping farther and farther away from this approach. Making CS dice more generic would be an incrementally positive step, albeit not nearly enough of one. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Expertise Dice Not Necessarily Fighter Exclusive
Top