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General Tabletop Discussion
*Pathfinder & Starfinder
Expertise Dice Not Necessarily Fighter Exclusive
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<blockquote data-quote="Tehnai" data-source="post: 5996761" data-attributes="member: 59518"><p>The way I'm seeing it, having other classes have expertise dice doesn't mean other classes will get "Combat Superiority".</p><p></p><p>That absolutely is the Fighter's thing. He's superior. In combat. If he wasn't he wouldn't be much of a Fighter now, would he?</p><p></p><p>This, though, does not stop other classes to have expertise dice. Note that they are called expertise dice and not Combat Superiority dice. Let's take two example from classes that don't exist, but are still pretty awesome, a Monk and a Warlord. Two very, very different class.</p><p></p><p>So the Warlord, first, gains expertise from his "Battlefield Tactics" ability, and gets a progression similar to the fighter's. He gets 2 "free" tactics move.</p><p></p><p>-"Inspire", with which the warlord can prevent damage or heal or something</p><p>-"Order the Attack" with which you can spend a dice(and your action) to have an ally get an attack on your turn.</p><p></p><p>And then the warlord gets another one depending on his "Commander style" or whatever.</p><p></p><p>Now the Monk gets a pool of expertise dice from the "Mind, Body and Soul" ability. The Monk, again, as the same progression as the fighter as to the amount of dice gained. Just like the fighter, she starts with 2 moves.</p><p></p><p>-"Flurry of Blows" Spend a die after a physical attack is successful to attack once more</p><p>-"Enearthly grace" Spend a die to move out of an opponent's threat range without being bothered.</p></blockquote><p></p>
[QUOTE="Tehnai, post: 5996761, member: 59518"] The way I'm seeing it, having other classes have expertise dice doesn't mean other classes will get "Combat Superiority". That absolutely is the Fighter's thing. He's superior. In combat. If he wasn't he wouldn't be much of a Fighter now, would he? This, though, does not stop other classes to have expertise dice. Note that they are called expertise dice and not Combat Superiority dice. Let's take two example from classes that don't exist, but are still pretty awesome, a Monk and a Warlord. Two very, very different class. So the Warlord, first, gains expertise from his "Battlefield Tactics" ability, and gets a progression similar to the fighter's. He gets 2 "free" tactics move. -"Inspire", with which the warlord can prevent damage or heal or something -"Order the Attack" with which you can spend a dice(and your action) to have an ally get an attack on your turn. And then the warlord gets another one depending on his "Commander style" or whatever. Now the Monk gets a pool of expertise dice from the "Mind, Body and Soul" ability. The Monk, again, as the same progression as the fighter as to the amount of dice gained. Just like the fighter, she starts with 2 moves. -"Flurry of Blows" Spend a die after a physical attack is successful to attack once more -"Enearthly grace" Spend a die to move out of an opponent's threat range without being bothered. [/QUOTE]
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Expertise Dice Not Necessarily Fighter Exclusive
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