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Expertise Dice Not Necessarily Fighter Exclusive
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<blockquote data-quote="Li Shenron" data-source="post: 6005138" data-attributes="member: 1465"><p>I just meant the specific <strong>Parry</strong> ability in the playtest rules, which is usable only via ED.</p><p></p><p>(as opposed to generically say "I want my paladin to be able to parry in combat", which doesn't necessarily require that specific Parry ability above)</p><p></p><p></p><p></p><p>I don't know... </p><p></p><p>If you keep ED completely exclusive to the Fighter, you achieve a certain level of "protection", meaning that CS/ED can be one reason for wanting to play a Fighter, if both the mechanic and the effects (e.g. Parry, Deadly Strike) are not normally available to other classes.</p><p></p><p>If other classes share the ED mechanics with the Fighter but the effects are different (at least in the sense that a good number of options can be chosen only by the Fighter) you may still have a good enough level of protection.</p><p></p><p>The danger I see, is that the argument "why shouldn't my Paladin be also able to learn Parry" (the <strong>specific</strong> Parry) can be applied to everything. At some point, we need to stop and accept that some artificial restrictions are imposed, otherwise once again the Fighter class doesn't have enough uniqueness.</p><p></p><p>What I don't know is <em>where </em>to stop... I don't know if your suggestion still achieves a reasonable attractiveness for the Fighter class or is already too much so that the Fighter would be again only for level-dipping like in 3ed.</p><p></p><p></p><p></p><p>Yes, Wizard and Sorcerers are different enough!</p><p></p><p>My concern is that I don't believe that the same will easily happen for martial classes.</p><p></p><p>Wiz and Sor use totally different spellcasting methods that at the moment (like in 3ed) won't presumably stack or merge well. Maybe they'll change this when they define the multiclassing rules. But nevertheless the two classes are very different.</p><p></p><p>It's possible that also martial classes will have each its own ED system, significantly different to make sense to choose Fighter over another class, but my feeling is that there will still be issues on why the Fighter once again doesn't have his own schtik... It has now, it's CS/ED, if we spread this to other classes, do we have to find another own schtik?</p><p></p><p>Eventually the biggest problem is still multiclassing however. If you just ban multiclassing, you have no problems as long as the relative power of Fighter is the same as Paladin at every level.</p><p></p><p>Another possible development is that they let Wiz and Sor spellcasting (and other spellcasting classes as well) to merge when multiclassing. Remains to be seen then, what reason will be left from staying single class in every class, not just Fighter.</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 6005138, member: 1465"] I just meant the specific [B]Parry[/B] ability in the playtest rules, which is usable only via ED. (as opposed to generically say "I want my paladin to be able to parry in combat", which doesn't necessarily require that specific Parry ability above) I don't know... If you keep ED completely exclusive to the Fighter, you achieve a certain level of "protection", meaning that CS/ED can be one reason for wanting to play a Fighter, if both the mechanic and the effects (e.g. Parry, Deadly Strike) are not normally available to other classes. If other classes share the ED mechanics with the Fighter but the effects are different (at least in the sense that a good number of options can be chosen only by the Fighter) you may still have a good enough level of protection. The danger I see, is that the argument "why shouldn't my Paladin be also able to learn Parry" (the [B]specific[/B] Parry) can be applied to everything. At some point, we need to stop and accept that some artificial restrictions are imposed, otherwise once again the Fighter class doesn't have enough uniqueness. What I don't know is [I]where [/I]to stop... I don't know if your suggestion still achieves a reasonable attractiveness for the Fighter class or is already too much so that the Fighter would be again only for level-dipping like in 3ed. Yes, Wizard and Sorcerers are different enough! My concern is that I don't believe that the same will easily happen for martial classes. Wiz and Sor use totally different spellcasting methods that at the moment (like in 3ed) won't presumably stack or merge well. Maybe they'll change this when they define the multiclassing rules. But nevertheless the two classes are very different. It's possible that also martial classes will have each its own ED system, significantly different to make sense to choose Fighter over another class, but my feeling is that there will still be issues on why the Fighter once again doesn't have his own schtik... It has now, it's CS/ED, if we spread this to other classes, do we have to find another own schtik? Eventually the biggest problem is still multiclassing however. If you just ban multiclassing, you have no problems as long as the relative power of Fighter is the same as Paladin at every level. Another possible development is that they let Wiz and Sor spellcasting (and other spellcasting classes as well) to merge when multiclassing. Remains to be seen then, what reason will be left from staying single class in every class, not just Fighter. [/QUOTE]
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