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Expertise Dice - some problems and some solutions
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<blockquote data-quote="Sadrik" data-source="post: 6050494" data-attributes="member: 14506"><p>To allow young players or players who do not want to bother with complex record keeping or constant book look ups of powers to have something.</p><p> </p><p></p><p>Yes but again as I stated above it would be similar to the BAB of 3e. In fact the current "weapon attack" "magic attack" system could be incorporated theoretically into this concept. I am just throwing out ideas. The point is, the problems that I addressed above are not being handled with the current ED system.</p><p></p><p></p><p>I agree and do not have a problem with this concept. Because something is named parry does not mean that you can only parry with this ability. Non-issue.</p><p></p><p></p><p>I look forward to a very robust multiclassing system. I agree that a holistic approach to game design is key. If you focus on making one class to specific or if broad concepts are stuck only in one place then you have a problem. I think the latter is the issue with ED.</p></blockquote><p></p>
[QUOTE="Sadrik, post: 6050494, member: 14506"] To allow young players or players who do not want to bother with complex record keeping or constant book look ups of powers to have something. Yes but again as I stated above it would be similar to the BAB of 3e. In fact the current "weapon attack" "magic attack" system could be incorporated theoretically into this concept. I am just throwing out ideas. The point is, the problems that I addressed above are not being handled with the current ED system. I agree and do not have a problem with this concept. Because something is named parry does not mean that you can only parry with this ability. Non-issue. I look forward to a very robust multiclassing system. I agree that a holistic approach to game design is key. If you focus on making one class to specific or if broad concepts are stuck only in one place then you have a problem. I think the latter is the issue with ED. [/QUOTE]
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Expertise Dice - some problems and some solutions
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