Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Expertise Feat
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Blue" data-source="post: 7628867" data-attributes="member: 20564"><p>...</p><p></p><p>Sorry, the last campaign I was in I was playing a bard. Expertise in persuasion, was the party face.</p><p></p><p>New player came in months later, played a multiclassed rogue (Arcane Trickster) / Fighter / Cleric (Forge) with a high CHR and expertise in persuasion. Same modifier as my existing character.</p><p></p><p>(Side note: I tried to talk to them, that it was my thing already in the party but I wasn't into deception or intimidation and we could be complement each other. No luck - his concept was "merchant", he needed it to be persuasion. Not sure if Arcane Trickster / Cleric of the Forge would be what I would pick for merchant, but whatever.)</p><p></p><p>So, let's assume that between AL games where you don't know who you'll be playing with, and with players who are self-absorbed with their concept, we can't assume that there are gentleperson rules of etiquette protecting niches.</p><p></p><p>Anyway, moving back to the main thrust. It's the specilality of some classes to be skills monkeys who are really good at some things without magic. If any Tom, Dick, or Fighter-with-extra-feats can also do it, it dilutes what makes those classes special. </p><p></p><p>In addition, at higher levels when both (a) your first choices for ASI/feats are already fulfilled and (b) double adding proficiency makes a bigger difference, I see this as drastically changing the flavor of a character. <em>"Oh, I know you were the best at X for the whole campaign, but I just added +4 and surpassed you. Next level at 13th it'll go up by 2 more."</em></p></blockquote><p></p>
[QUOTE="Blue, post: 7628867, member: 20564"] ... Sorry, the last campaign I was in I was playing a bard. Expertise in persuasion, was the party face. New player came in months later, played a multiclassed rogue (Arcane Trickster) / Fighter / Cleric (Forge) with a high CHR and expertise in persuasion. Same modifier as my existing character. (Side note: I tried to talk to them, that it was my thing already in the party but I wasn't into deception or intimidation and we could be complement each other. No luck - his concept was "merchant", he needed it to be persuasion. Not sure if Arcane Trickster / Cleric of the Forge would be what I would pick for merchant, but whatever.) So, let's assume that between AL games where you don't know who you'll be playing with, and with players who are self-absorbed with their concept, we can't assume that there are gentleperson rules of etiquette protecting niches. Anyway, moving back to the main thrust. It's the specilality of some classes to be skills monkeys who are really good at some things without magic. If any Tom, Dick, or Fighter-with-extra-feats can also do it, it dilutes what makes those classes special. In addition, at higher levels when both (a) your first choices for ASI/feats are already fulfilled and (b) double adding proficiency makes a bigger difference, I see this as drastically changing the flavor of a character. [I]"Oh, I know you were the best at X for the whole campaign, but I just added +4 and surpassed you. Next level at 13th it'll go up by 2 more."[/I] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Expertise Feat
Top