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General Tabletop Discussion
*Dungeons & Dragons
Expertise is RUINING THE GAME!
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<blockquote data-quote="jgsugden" data-source="post: 7632156" data-attributes="member: 2629"><p>Huh? I don't get this at all. There is no evidence that they don't want nonmagical abilitis to be amazing. They still have a fighter class, after all. I played all of those editions, sir, and there was a lot of miraculous 'mundane' abilities.Yes - but an intentional design element that gives people amazing levels of skills intentionally is designed to break that rule, just as magic is intended to break that rule. It isn't like the math behind expertise and bounded accuracy was impossible to understand - the designers intended it to do exactly what it does.4Es math was faux advancement. You were not supposed to fight goblins of CR 1 at level 20. Instead, they gave you minions that had proportionally higher defenses. All that really mattered were your net differential between character level and CR. </p><p></p><p>The math in this edition does exactly what it is supposed to do. Many of us use it, as is, and have great adventures that everyone in the game enjoys. There is no inherent problem.</p></blockquote><p></p>
[QUOTE="jgsugden, post: 7632156, member: 2629"] Huh? I don't get this at all. There is no evidence that they don't want nonmagical abilitis to be amazing. They still have a fighter class, after all. I played all of those editions, sir, and there was a lot of miraculous 'mundane' abilities.Yes - but an intentional design element that gives people amazing levels of skills intentionally is designed to break that rule, just as magic is intended to break that rule. It isn't like the math behind expertise and bounded accuracy was impossible to understand - the designers intended it to do exactly what it does.4Es math was faux advancement. You were not supposed to fight goblins of CR 1 at level 20. Instead, they gave you minions that had proportionally higher defenses. All that really mattered were your net differential between character level and CR. The math in this edition does exactly what it is supposed to do. Many of us use it, as is, and have great adventures that everyone in the game enjoys. There is no inherent problem. [/QUOTE]
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Expertise is RUINING THE GAME!
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