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*Pathfinder & Starfinder
Expertise justification?
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<blockquote data-quote="eriktheguy" data-source="post: 4793049" data-attributes="member: 83662"><p>A feat being necessary to specialize in something doesn't seem like a feat tax to me. It seems like customization. Feat taxes like expertise are applied across the board and do not have any visible difference in gameplay. A player that hits because of the +1 from expertise doesn't feel special, because it was not 'their idea' to take the feat, and they are no different than anyone else. A player that is more prepared because of 'quick draw', blocks an attack because of 'two weapon defense', or lands a blow because of 'anger unleashed' feels special, because an ability specific to their character made them more successful. And although expertise isn't the best choice for all character builds, it is the best choice for the vast majority.</p></blockquote><p></p>
[QUOTE="eriktheguy, post: 4793049, member: 83662"] A feat being necessary to specialize in something doesn't seem like a feat tax to me. It seems like customization. Feat taxes like expertise are applied across the board and do not have any visible difference in gameplay. A player that hits because of the +1 from expertise doesn't feel special, because it was not 'their idea' to take the feat, and they are no different than anyone else. A player that is more prepared because of 'quick draw', blocks an attack because of 'two weapon defense', or lands a blow because of 'anger unleashed' feels special, because an ability specific to their character made them more successful. And although expertise isn't the best choice for all character builds, it is the best choice for the vast majority. [/QUOTE]
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