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*Pathfinder & Starfinder
Expertise justification?
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<blockquote data-quote="Lauberfen" data-source="post: 4797247" data-attributes="member: 71418"><p>[FONT=PrimaSans BT,Verdana,sans-serif]</p><p></p><p>I'm under no illusions about the scale of this bonus, and you'll find me</p><p>citing the 5% difference within the last few pages. However a question</p><p>of scale is not really relevant here- something could still be the best</p><p>feat, and only offer a small bonus such as this. Further, expertise is</p><p>already clearly better than every conditional bonus to hit, which is</p><p>about 5 feats so far.</p><p></p><p></p><p></p><p></p><p>Maybe, although here you're talking about 1 at-will. Virtually all other</p><p>warlord powers require you to actually hit something.</p><p></p><p></p><p></p><p>Ok. Ritual caster- minor use outside encoutners, at best a small part of</p><p>a normal D&D game, almost guaranteed to be pointless as someone in the</p><p>party will be able to cast rituals already- times I've seen this feat</p><p>taken over about 20 characters with 2-9 levels each? Zero.</p><p></p><p>Toughness- now this is a tough one (badoom tish!), and in my group</p><p>toughness is almost a feat tax. However for most ranged characters it's</p><p>pointless, whereas expertise gives that steaedy 5%.</p><p></p><p>Frost touch- I'm unaquainted with this feat. We only play PHB and PHB2. However I doubt this is a feat that is useful for more than a few characters.</p><p></p><p>Backstabber- Seems like it might be good, especially</p><p>as rogues have a good bonus to hit already. However if</p><p>you're sneaking, your damage is so high that missing costs you lots of</p><p>damage. Backstabber is often a bit better when you're sneaking, ignoring extra effects of hitting with powers (e.g. all the control elements). However any time you're not sneaking (around half the time in my experience) backstabber is useless.[/FONT]</p><p></p><p></p><p>[FONT=PrimaSans BT,Verdana,sans-serif]To repeat myself again- I'm not claiming that expertise is the best feat for every character in every situation. Merely the best feat that is universally applicable for more effectiveness in combat.</p><p>[/FONT]</p><p></p><p></p><p>[FONT=PrimaSans BT,Verdana,sans-serif][/FONT]</p><p></p><p></p><p>[FONT=PrimaSans BT,Verdana,sans-serif]Well sure you can choose to be less effective in combat if you want. But that has no bearing on how powerful expertise is. </p><p>[/FONT]</p></blockquote><p></p>
[QUOTE="Lauberfen, post: 4797247, member: 71418"] [FONT=PrimaSans BT,Verdana,sans-serif] I'm under no illusions about the scale of this bonus, and you'll find me citing the 5% difference within the last few pages. However a question of scale is not really relevant here- something could still be the best feat, and only offer a small bonus such as this. Further, expertise is already clearly better than every conditional bonus to hit, which is about 5 feats so far. Maybe, although here you're talking about 1 at-will. Virtually all other warlord powers require you to actually hit something. Ok. Ritual caster- minor use outside encoutners, at best a small part of a normal D&D game, almost guaranteed to be pointless as someone in the party will be able to cast rituals already- times I've seen this feat taken over about 20 characters with 2-9 levels each? Zero. Toughness- now this is a tough one (badoom tish!), and in my group toughness is almost a feat tax. However for most ranged characters it's pointless, whereas expertise gives that steaedy 5%. Frost touch- I'm unaquainted with this feat. We only play PHB and PHB2. However I doubt this is a feat that is useful for more than a few characters. Backstabber- Seems like it might be good, especially as rogues have a good bonus to hit already. However if you're sneaking, your damage is so high that missing costs you lots of damage. Backstabber is often a bit better when you're sneaking, ignoring extra effects of hitting with powers (e.g. all the control elements). However any time you're not sneaking (around half the time in my experience) backstabber is useless.[/FONT] [FONT=PrimaSans BT,Verdana,sans-serif]To repeat myself again- I'm not claiming that expertise is the best feat for every character in every situation. Merely the best feat that is universally applicable for more effectiveness in combat. [/FONT] [FONT=PrimaSans BT,Verdana,sans-serif][/FONT] [FONT=PrimaSans BT,Verdana,sans-serif]Well sure you can choose to be less effective in combat if you want. But that has no bearing on how powerful expertise is. [/FONT] [/QUOTE]
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