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<blockquote data-quote="GMforPowergamers" data-source="post: 4808310" data-attributes="member: 67338"><p>again such powers are 'extra' they give more bonuses, but only for a short time</p><p></p><p></p><p> that is why it was not figgured in, but an example of buffing...</p><p></p><p></p><p></p><p></p><p></p><p> I just said felt low...I guess I will go with your numbers, it just seams low from what I am use to...</p><p></p><p></p><p></p><p></p><p> also with 2 rit casters in the party, and normal tresure it could happen it may not...it really is too hard to tell it also matters is this the first 11th level encounter or the last, do they have the tresure from the whole level? who knows....</p><p></p><p></p><p></p><p> now can we please not get side tracked, you said the math...oh wait side trek comeing...</p><p></p><p></p><p></p><p></p><p></p><p> Dragons were made to spread there attacks out, that is why solos have multi attack powers. How ever it is much tougher if they single focus, but still not impossble. but again this is ment to be the deadliest thing PCs can fairly fight...</p><p></p><p> this whole section proves nothing...it shows that a level 15 party can be TPKed by a level 5 normal monster that flies and uses tactics...becuse flying CAN make a monster much tougher when they stay out of range...non of this matters to the discusion of expertise becuse +10 to hit will not help the party in above situation...</p><p></p><p></p><p> really dragon 101...where do you get this from? I never read anything suggesting such a tactic before...infact I understand dragons to be greedy and NOT pay for such things, but to collect slaves...</p><p></p><p></p><p></p><p> so again it comes down to luck and tactics, but eaither way it is tough...</p><p></p><p></p><p></p><p></p><p></p><p></p><p> ok...just more fuil </p><p></p><p></p><p></p><p></p><p> bad dice rolls can turn a deadly encounter into a TPK yes...bad luck and a deadly encounter is TPK worthey...</p><p></p><p></p><p></p><p> reread my post where I quited you, you were very insulting</p><p></p><p> sorry you don't enjoy the game...</p><p></p><p> see many DMs never run into this 'grind' that may be becuse they use encounters like the book suggests...</p><p></p><p></p><p> wow, and becuse you had 1 bad defence you and the rest of your party needed to up all defences...over reacht much?</p><p></p><p></p><p> why not, do you really belive there is nothing left for you to learn?</p><p></p><p></p><p> It is not I that want to change something or that someone is wrong...I am defending playing as is well others are saying the game 'must be chnged'</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 4808310, member: 67338"] again such powers are 'extra' they give more bonuses, but only for a short time that is why it was not figgured in, but an example of buffing... I just said felt low...I guess I will go with your numbers, it just seams low from what I am use to... also with 2 rit casters in the party, and normal tresure it could happen it may not...it really is too hard to tell it also matters is this the first 11th level encounter or the last, do they have the tresure from the whole level? who knows.... now can we please not get side tracked, you said the math...oh wait side trek comeing... Dragons were made to spread there attacks out, that is why solos have multi attack powers. How ever it is much tougher if they single focus, but still not impossble. but again this is ment to be the deadliest thing PCs can fairly fight... this whole section proves nothing...it shows that a level 15 party can be TPKed by a level 5 normal monster that flies and uses tactics...becuse flying CAN make a monster much tougher when they stay out of range...non of this matters to the discusion of expertise becuse +10 to hit will not help the party in above situation... really dragon 101...where do you get this from? I never read anything suggesting such a tactic before...infact I understand dragons to be greedy and NOT pay for such things, but to collect slaves... so again it comes down to luck and tactics, but eaither way it is tough... ok...just more fuil bad dice rolls can turn a deadly encounter into a TPK yes...bad luck and a deadly encounter is TPK worthey... reread my post where I quited you, you were very insulting sorry you don't enjoy the game... see many DMs never run into this 'grind' that may be becuse they use encounters like the book suggests... wow, and becuse you had 1 bad defence you and the rest of your party needed to up all defences...over reacht much? why not, do you really belive there is nothing left for you to learn? It is not I that want to change something or that someone is wrong...I am defending playing as is well others are saying the game 'must be chnged' [/QUOTE]
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