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<blockquote data-quote="GMforPowergamers" data-source="post: 4808561" data-attributes="member: 67338"><p>OK I call pure BS here... I mean the whole point of this discussion is some of us feel the feats are bonuses not requared, then you roll in here like it is a fact they need it...but I don't see you answering my challenge...so I guess it is just unprovable...</p><p></p><p></p><p> OK...</p><p></p><p></p><p></p><p></p><p> Ok, those numbers look fine when you doo them out, I guess I am just use to the ranger in my game calling 40+ pts on twin strike becuse he is pimped out for damage...and he does have 6 levels on this example...</p><p></p><p></p><p></p><p></p><p></p><p> I am not gimping anything...I was useing the numbers to show the numbers work without the feats. If we get into tactics, and other abilities it will spiral out of expertice mattering...infact the very notion that we spent half a page + argueing over flying shows that the +1 2 or 3 to hit is so meaningless...becuse that is no longer what you are argueing...</p><p></p><p></p><p> same here, although I will admit I don't agree with your way of doing it, I do agree with the basics, although it has nothing to do with expertise...</p><p></p><p></p><p> and this has to do with attack bonus how??? I like Rp, and I love to have things unexpexted happen, and I retrate enemies all the time...but again way off topic...</p><p></p><p></p><p> I also see if you have the dragon retreat at bloodied then it is easier for the PCs...but hey we realy are way off topic here...</p><p></p><p></p><p> ok excepted...I belive you if you say no harm ment..</p><p></p><p> now I agree 100% there...infact that is my point alone...</p><p> these feats make the game easier, but having it be easier isn't bad. Some people really like to choose this sort of feat, and if you feel you need it, there it is</p><p></p><p></p><p></p><p></p><p> N+6...ow...That would be hard (Infact harder then the game is ment to be) I am glad I have yet to run into one. I think the problem isn't the system here, but people who are DMing the difficulty up to 11...I mean wwhen I DM I use level N -2 through N+2 for most encounters, but for big ones go N+3 or 4... I will admit every solo I have used has been N+3 or N+4 up intill next tuesday. (I have an encounter of a N-2 solo with 2 N normals and 6 N-2 minons) </p><p> I think that is also a factor of N+5 monsters more then anything...In N or N+1 encounters that doesn't happen...and since the DMG suggest N-4 (Really that low, that seams too low) through N+4 and it tells you to becareful with things that target weakdefences...I think that is very much a DM problem not a system problem...infact it is going OUT of the systerm</p><p></p><p> I expect you will see that articule in the next month or so...infact I called July as my expected month for it weeks ago..</p><p></p><p></p><p></p><p> what about lower level...do your players never face N-X level threats???</p><p></p><p></p><p>glad you made up your mind, most of us are still working on it...</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 4808561, member: 67338"] OK I call pure BS here... I mean the whole point of this discussion is some of us feel the feats are bonuses not requared, then you roll in here like it is a fact they need it...but I don't see you answering my challenge...so I guess it is just unprovable... OK... Ok, those numbers look fine when you doo them out, I guess I am just use to the ranger in my game calling 40+ pts on twin strike becuse he is pimped out for damage...and he does have 6 levels on this example... I am not gimping anything...I was useing the numbers to show the numbers work without the feats. If we get into tactics, and other abilities it will spiral out of expertice mattering...infact the very notion that we spent half a page + argueing over flying shows that the +1 2 or 3 to hit is so meaningless...becuse that is no longer what you are argueing... same here, although I will admit I don't agree with your way of doing it, I do agree with the basics, although it has nothing to do with expertise... and this has to do with attack bonus how??? I like Rp, and I love to have things unexpexted happen, and I retrate enemies all the time...but again way off topic... I also see if you have the dragon retreat at bloodied then it is easier for the PCs...but hey we realy are way off topic here... ok excepted...I belive you if you say no harm ment.. now I agree 100% there...infact that is my point alone... these feats make the game easier, but having it be easier isn't bad. Some people really like to choose this sort of feat, and if you feel you need it, there it is N+6...ow...That would be hard (Infact harder then the game is ment to be) I am glad I have yet to run into one. I think the problem isn't the system here, but people who are DMing the difficulty up to 11...I mean wwhen I DM I use level N -2 through N+2 for most encounters, but for big ones go N+3 or 4... I will admit every solo I have used has been N+3 or N+4 up intill next tuesday. (I have an encounter of a N-2 solo with 2 N normals and 6 N-2 minons) I think that is also a factor of N+5 monsters more then anything...In N or N+1 encounters that doesn't happen...and since the DMG suggest N-4 (Really that low, that seams too low) through N+4 and it tells you to becareful with things that target weakdefences...I think that is very much a DM problem not a system problem...infact it is going OUT of the systerm I expect you will see that articule in the next month or so...infact I called July as my expected month for it weeks ago.. what about lower level...do your players never face N-X level threats??? glad you made up your mind, most of us are still working on it... [/QUOTE]
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