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General Tabletop Discussion
*Pathfinder & Starfinder
Expertise justification?
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<blockquote data-quote="tiornys" data-source="post: 4809466" data-attributes="member: 17633"><p style="margin-left: 20px">Draconic Spellcaster</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">Heroic Tier</p> <p style="margin-left: 20px">Prerequisite: Dragonborn, any arcane class</p> <p style="margin-left: 20px">Benefit: You gain a +1 feat bonus to attack rolls when you use an arcane power that deals the same damage type as your breath weapon. The bonus increases to +2 at 15th level and to +3 at 25th level.</p><p>There's a similar feat for Gnomes/Eladrin and arcane charm powers that also grants a +1 bonus to a couple of skills <img src="http://www.enworld.org/forum/images/smilies/ponder.png" class="smilie" loading="lazy" alt=":hmm:" title="Hmmm :hmm:" data-shortname=":hmm:" /></p><p></p><p>Draconic Spellcaster can be combined with a Rod of the Dragonborn to apply to all implement powers: <p style="margin-left: 20px">Property: When you use a power with this implement, the damage you deal with the power is of the same damage type as the damage dealt by your dragon breath.</p><p></p><p>GMforPowergamers: I want Expertise eliminated or at least changed so it doesn't scale; it's simply too powerful to be balanced as a feat. <em>If</em> Expertise represents a math fix, then I think they should actually fix the math rather than patching it with something that is supposed to be an option. Another superior option to the current state would be to patch things in a way that completely fixes it in a single feat for all characters. I'd rather have no Expertise and no fix than the current state.</p><p></p><p>t~</p></blockquote><p></p>
[QUOTE="tiornys, post: 4809466, member: 17633"] [indent]Draconic Spellcaster Heroic Tier Prerequisite: Dragonborn, any arcane class Benefit: You gain a +1 feat bonus to attack rolls when you use an arcane power that deals the same damage type as your breath weapon. The bonus increases to +2 at 15th level and to +3 at 25th level.[/indent] There's a similar feat for Gnomes/Eladrin and arcane charm powers that also grants a +1 bonus to a couple of skills :hmm: Draconic Spellcaster can be combined with a Rod of the Dragonborn to apply to all implement powers: [indent]Property: When you use a power with this implement, the damage you deal with the power is of the same damage type as the damage dealt by your dragon breath.[/indent] GMforPowergamers: I want Expertise eliminated or at least changed so it doesn't scale; it's simply too powerful to be balanced as a feat. [i]If[/i] Expertise represents a math fix, then I think they should actually fix the math rather than patching it with something that is supposed to be an option. Another superior option to the current state would be to patch things in a way that completely fixes it in a single feat for all characters. I'd rather have no Expertise and no fix than the current state. t~ [/QUOTE]
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Expertise justification?
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