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*Pathfinder & Starfinder
Expertise justification?
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<blockquote data-quote="tiornys" data-source="post: 4811303" data-attributes="member: 17633"><p>You're misunderstanding my point. A Charisma-based Paladin can take 0 powers that key off of Strength, and still wind up with a mix of Weapon and Implement powers (in fact, I'm not sure he can avoid such a mix, since the at-will attacks are Weapon and the majority of his daily powers are Implement). The cost of needing to maintain two attack items is at least partially balanced by the ability to have more item powers. There is no such balance with the Expertise feats; such a Paladin simply has to choose between having half of his attacks be less effective, or spending an extra feat.</p><p></p><p></p><p>No, the +2 scaling to hit balances the inability to add an enhancement bonus. The fact that they target non-AC defenses balances the lack of a proficiency bonus. Nothing balances the lack of Expertise bonuses.</p><p></p><p>They are just as effective as they were before, yes. Other attacks are now better than they were before, because of Expertise. That makes them <em>relatively</em> worse, because other attacks have been strengthened while they have not.</p><p></p><p>Roger Federer was the best tennis player in the world. He stayed at the same skill level. Other players got better. He lost his spot as the number one player. Did he get worse? Compared to his previous skill level, no. Compared to other players, yes.</p><p></p><p>t~</p></blockquote><p></p>
[QUOTE="tiornys, post: 4811303, member: 17633"] You're misunderstanding my point. A Charisma-based Paladin can take 0 powers that key off of Strength, and still wind up with a mix of Weapon and Implement powers (in fact, I'm not sure he can avoid such a mix, since the at-will attacks are Weapon and the majority of his daily powers are Implement). The cost of needing to maintain two attack items is at least partially balanced by the ability to have more item powers. There is no such balance with the Expertise feats; such a Paladin simply has to choose between having half of his attacks be less effective, or spending an extra feat. No, the +2 scaling to hit balances the inability to add an enhancement bonus. The fact that they target non-AC defenses balances the lack of a proficiency bonus. Nothing balances the lack of Expertise bonuses. They are just as effective as they were before, yes. Other attacks are now better than they were before, because of Expertise. That makes them [i]relatively[/i] worse, because other attacks have been strengthened while they have not. Roger Federer was the best tennis player in the world. He stayed at the same skill level. Other players got better. He lost his spot as the number one player. Did he get worse? Compared to his previous skill level, no. Compared to other players, yes. t~ [/QUOTE]
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